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diff --git a/src/location/mapsgl/map3d/spheregeometry.cpp b/src/location/mapsgl/map3d/spheregeometry.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+#include "spheregeometry_p.h"
+
+#include "qgeocoordinate.h"
+
+#include <QVector2D>
+#include <QVector3D>
+#include <cmath>
+
+#include <QDebug>
+
+SphereGeometry::SphereGeometry()
+ : radius_(20000.0),
+ zoomLevel_(4) {}
+
+SphereGeometry::SphereGeometry(double radius, int zoomLevel)
+ : radius_(radius),
+ zoomLevel_(zoomLevel) {}
+
+void SphereGeometry::setRadius(double radius)
+{
+ radius_ = radius;
+}
+
+double SphereGeometry::radius() const
+{
+ return radius_;
+}
+
+//void SphereGeometry::setZoomLevel(int zoomLevel)
+//{
+// zoomLevel_ = zoomLevel;
+//}
+
+//int SphereGeometry::zoomLevel() const
+//{
+// return zoomLevel_;
+//}
+
+bool SphereGeometry::operator == (const SphereGeometry &rhs) const
+{
+ return ((radius_ == rhs.radius_) && (zoomLevel_ == rhs.zoomLevel_));
+}
+
+QVector3D SphereGeometry::coordToPoint(const QGeoCoordinate &coord) const
+{
+ double r = radius_ + coord.altitude();
+
+ const double pi = 3.14159265358;
+ double lonRad = pi * -1.0 * (coord.longitude() + 90.0) / 180.0;
+ double latRad = pi * (90.0 - coord.latitude()) / 180.0;
+
+ return QVector3D(r * cos(lonRad) * sin(latRad),
+ r * cos(latRad),
+ r * sin(lonRad) * sin(latRad));
+}
+
+QVector3D SphereGeometry::coordToPoint(double lat, double lon, double alt) const
+{
+ double r = radius_ + alt;
+
+ const double pi = 3.14159265358;
+ double lonRad = pi * -1.0 * (lon + 90.0) / 180.0;
+ double latRad = pi * (90.0 - lat) / 180.0;
+
+ return QVector3D(r * cos(lonRad) * sin(latRad),
+ r * cos(latRad),
+ r * sin(lonRad) * sin(latRad));
+}
+
+qreal realmod(const qreal a, const qreal b)
+{
+ quint64 div = static_cast<quint64>(a / b);
+ return a - static_cast<qreal>(div) * b;
+}
+
+QVector3D SphereGeometry::mercatorToPoint(double fx, double fy) const
+{
+ const double pi = 3.14159265358;
+
+ if (fy < 0.0)
+ fy = 0.0;
+ else if (fy > 1.0)
+ fy = 1.0;
+
+ double lat;
+
+ if (fy == 0.0)
+ lat = 90.0;
+ else if (fy == 1.0)
+ lat = -90.0;
+ else
+ lat = (180.0 / pi) * (2.0 * atan(exp(pi * (1.0 - 2.0 * fy))) - (pi / 2.0));
+
+ double lng;
+ if (fx >= 0) {
+ lng = realmod(fx, 1.0);
+ } else {
+ lng = realmod(1.0 - realmod(-1.0 * fx, 1.0), 1.0);
+ }
+
+ lng = lng * 360.0 - 180.0;
+
+ return coordToPoint(lat, lng);
+}
+
+QVector3D SphereGeometry::pointToCoord(const QVector3D &point) const
+{
+ const double pi = 3.14159265358;
+
+ double alt = point.length();
+ double lat = 180.0 * acos(point.y() / alt) / pi;
+ double lon = 270.0 - (180.0 * atan2(point.z(), point.x()) / pi);
+
+ if (lon < -180.0)
+ lon += 360.0;
+ if (lon >= 180.0)
+ lon -= 360.0;
+
+ return QVector3D(90.0 - lat, lon, alt);
+}
+
+QVector2D SphereGeometry::coordToMercator(const QVector2D &coord) const
+{
+ const double pi = 3.14159265358;
+
+ double lon = coord.y() / 360.0 + 0.5;
+
+ double lat = coord.x();
+ lat = 0.5 - (log(tan((pi / 4.0) + (pi / 2.0) * lat / 180.0)) / pi) / 2.0;
+ lat = qMax(0.0, lat);
+ lat = qMin(1.0, lat);
+
+ return QVector2D(lon, lat);
+}
+
+QVector2D SphereGeometry::pointToMercator(const QVector3D &point) const
+{
+ return coordToMercator(pointToCoord(point).toVector2D());
+}
+
+QVector2D SphereGeometry::coordToTile(const QVector2D &coord, int zoom, bool roundUp) const
+{
+ QVector2D p = coordToMercator(coord);
+
+ int z = 1 << zoom;
+ int x = 0;
+ int y = 0;
+
+ if (p.y() == 1.0)
+ y = z - 1;
+ else
+ y = static_cast<int>(z * p.y()) % z;
+
+ if ((qAbs(p.x()) < 1e-6) || (qAbs(p.x() - 1) < 1e-6))
+ if (roundUp)
+ x = z - 1;
+ else
+ x = 0;
+ else
+ x = static_cast<int>(z * p.x()) % z;
+
+ return QVector2D(x, y);
+}
+
+QVector2D SphereGeometry::pointToTile(const QVector3D &point, int zoom, bool roundUp) const
+{
+ return coordToTile(pointToCoord(point).toVector2D(), zoom, roundUp);
+}