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#include <mbgl/util/run_loop.hpp>
#include <mbgl/util/io.hpp>
#include <mbgl/storage/file_source.hpp>
#include <mbgl/gfx/headless_frontend.hpp>
#include <mbgl/map/map.hpp>
#include <mbgl/map/map_impl.hpp>
#include <mbgl/style/style.hpp>
#include <mbgl/test/map_adapter.hpp>
#include <unordered_map>
#include <gtest/gtest.h>
using namespace mbgl;
class SyncFileSource : public FileSource {
public:
std::unique_ptr<AsyncRequest> request(const Resource& resource, FileSource::Callback callback) {
Response response;
auto it = assets.find(resource.url);
if (it == assets.end()) {
response.error = std::make_unique<Response::Error>(
Response::Error::Reason::NotFound, std::string{ "Not Found: " } + resource.url);
} else {
response.data = it->second;
}
callback(response);
return nullptr;
}
void add(std::string const& key, std::string const& data) {
assets.emplace(key, std::make_shared<std::string>(data));
};
private:
std::unordered_map<std::string, std::shared_ptr<std::string>> assets;
};
TEST(SyncFileSource, LoadSyncRender) {
util::RunLoop loop;
auto fs = std::make_shared<SyncFileSource>();
fs->add("mapbox://mapbox.mapbox-terrain-v2,mapbox.mapbox-streets-v7",
util::read_file("test/fixtures/resources/source_vector.json"));
fs->add("mapbox://sprites/mapbox/streets-v9.png",
util::read_file("test/fixtures/resources/sprite.png"));
fs->add("mapbox://sprites/mapbox/streets-v9.json",
util::read_file("test/fixtures/resources/sprite.json"));
HeadlessFrontend frontend{ { 512, 512 }, 1.0 };
MapAdapter map{ frontend, MapObserver::nullObserver(), fs, MapOptions() };
map.getStyle().loadJSON(util::read_file("test/fixtures/resources/style_vector.json"));
}
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