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#include "storage.hpp"
#include <uv.h>
#include <mbgl/storage/default_file_source.hpp>
#include <mbgl/storage/network_status.hpp>
#include <cmath>
TEST_F(Storage, HTTPError) {
SCOPED_TEST(HTTPTemporaryError)
SCOPED_TEST(HTTPConnectionError)
using namespace mbgl;
uv_timer_t statusChange;
uv_timer_init(uv_default_loop(), &statusChange);
uv_timer_start(&statusChange, [](uv_timer_t *, int) {
NetworkStatus::Reachable();
}, 500, 500);
uv_unref((uv_handle_t *)&statusChange);
DefaultFileSource fs(nullptr, uv_default_loop());
auto start = uv_hrtime();
fs.request({ Resource::Unknown, "http://127.0.0.1:3000/temporary-error" }, uv_default_loop(), [&](const Response &res) {
const auto duration = double(uv_hrtime() - start) / 1e9;
EXPECT_LT(1, duration) << "Backoff timer didn't wait 1 second";
EXPECT_GT(1.2, duration) << "Backoff timer fired too late";
EXPECT_EQ(Response::Successful, res.status);
EXPECT_EQ("Hello World!", res.data);
EXPECT_EQ(0, res.expires);
EXPECT_EQ(0, res.modified);
EXPECT_EQ("", res.etag);
EXPECT_EQ("", res.message);
HTTPTemporaryError.finish();
});
fs.request({ Resource::Unknown, "http://127.0.0.1:3001/" }, uv_default_loop(), [&](const Response &res) {
const auto duration = double(uv_hrtime() - start) / 1e9;
// 1.5 seconds == 4 retries, with a 500ms timeout (see above).
EXPECT_LT(1.5, duration) << "Resource wasn't retried the correct number of times";
EXPECT_GT(1.7, duration) << "Resource wasn't retried the correct number of times";
EXPECT_EQ(Response::Error, res.status);
EXPECT_TRUE(res.message == "Couldn't connect to server: couldn't connect to host" || res.message == "The operation couldn’t be completed. (NSURLErrorDomain error -1004.)") << res.message;
EXPECT_EQ("", res.data);
EXPECT_EQ(0, res.expires);
EXPECT_EQ(0, res.modified);
EXPECT_EQ("", res.etag);
HTTPConnectionError.finish();
});
uv_run(uv_default_loop(), UV_RUN_DEFAULT);
uv_timer_stop(&statusChange);
uv_close(reinterpret_cast<uv_handle_t *>(&statusChange), nullptr);
// Run again so that the timer handle can be properly closed.
uv_run(uv_default_loop(), UV_RUN_DEFAULT);
}
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