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#include <mbgl/util/thread_context.hpp>
namespace mbgl {
namespace util {
class MainThreadContextRegistrar {
public:
MainThreadContextRegistrar() : context("Main", ThreadType::Main, ThreadPriority::Regular) {
ThreadContext::current.set(&context);
}
~MainThreadContextRegistrar() {
ThreadContext::current.set(nullptr);
}
private:
ThreadContext context;
};
ThreadContext::ThreadContext(const std::string& name_, ThreadType type_, ThreadPriority priority_)
: name(name_),
type(type_),
priority(priority_) {
}
uv::tls<ThreadContext> ThreadContext::current;
// Will auto register the main thread context
// at startup. Must be instantiated after the
// ThreadContext::current object.
MainThreadContextRegistrar registrar;
}
}
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