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// This file is generated. Edit scripts/generate-style-code.js, then run `make style-code`.
#pragma once
#include <mbgl/style/types.hpp>
#include <mbgl/style/layout_property.hpp>
#include <mbgl/style/paint_property.hpp>
namespace mbgl {
namespace style {
class CascadeParameters;
class CalculationParameters;
class LineLayoutProperties {
public:
void recalculate(const CalculationParameters&);
LayoutProperty<LineCapType> lineCap { LineCapType::Butt };
LayoutProperty<LineJoinType> lineJoin { LineJoinType::Miter };
LayoutProperty<float> lineMiterLimit { 2 };
LayoutProperty<float> lineRoundLimit { 1 };
};
class LinePaintProperties {
public:
void cascade(const CascadeParameters&);
bool recalculate(const CalculationParameters&);
PaintProperty<float> lineOpacity { 1 };
PaintProperty<Color> lineColor { Color::black() };
PaintProperty<std::array<float, 2>> lineTranslate { {{ 0, 0 }} };
PaintProperty<TranslateAnchorType> lineTranslateAnchor { TranslateAnchorType::Map };
PaintProperty<float> lineWidth { 1 };
PaintProperty<float> lineGapWidth { 0 };
PaintProperty<float> lineOffset { 0 };
PaintProperty<float> lineBlur { 0 };
PaintProperty<std::vector<float>, CrossFadedPropertyEvaluator> lineDasharray { { } };
PaintProperty<std::string, CrossFadedPropertyEvaluator> linePattern { "" };
};
} // namespace style
} // namespace mbgl
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