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#include <mbgl/shader/symbol_icon_shader.hpp>
#include <mbgl/shader/icon.vertex.hpp>
#include <mbgl/shader/icon.fragment.hpp>
#include <mbgl/shader/symbol_vertex.hpp>
namespace mbgl {
SymbolIconShader::SymbolIconShader(gl::Context& context, Defines defines)
: Shader(shaders::icon::name,
shaders::icon::vertex,
shaders::icon::fragment,
context, defines) {
}
} // namespace mbgl
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