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#include <mbgl/renderer/sources/render_raster_source.hpp>
#include <mbgl/renderer/render_tile.hpp>
#include <mbgl/tile/raster_tile.hpp>
namespace mbgl {
using namespace style;
RenderRasterSource::RenderRasterSource(const style::RasterSource::Impl& impl_)
: RenderSource(impl_),
impl(impl_) {
tilePyramid.setObserver(this);
}
bool RenderRasterSource::isLoaded() const {
return tilePyramid.isLoaded();
}
void RenderRasterSource::invalidateTiles() {
tilePyramid.invalidateTiles();
}
void RenderRasterSource::startRender(algorithm::ClipIDGenerator&, const mat4& projMatrix, const mat4& clipMatrix, const TransformState& transform) {
tilePyramid.startRender(projMatrix, clipMatrix, transform);
}
void RenderRasterSource::finishRender(Painter& painter) {
tilePyramid.finishRender(painter);
}
std::map<UnwrappedTileID, RenderTile>& RenderRasterSource::getRenderTiles() {
return tilePyramid.getRenderTiles();
}
void RenderRasterSource::updateTiles(const UpdateParameters& parameters) {
optional<Tileset> tileset = impl.getTileset();
if (!tileset) {
return;
}
if (tileURLTemplates != tileset->tiles) {
tileURLTemplates = tileset->tiles;
tilePyramid.invalidateTiles();
}
tilePyramid.updateTiles(parameters,
SourceType::Raster,
impl.getTileSize(),
tileset->zoomRange,
[&] (const OverscaledTileID& tileID) {
return std::make_unique<RasterTile>(tileID, parameters, *tileset);
});
}
void RenderRasterSource::removeTiles() {
tilePyramid.removeTiles();
}
void RenderRasterSource::reloadTiles() {
tilePyramid.reloadTiles();
}
std::unordered_map<std::string, std::vector<Feature>>
RenderRasterSource::queryRenderedFeatures(const ScreenLineString&,
const TransformState&,
const RenderedQueryOptions&) const {
return {};
}
std::vector<Feature> RenderRasterSource::querySourceFeatures(const SourceQueryOptions&) const {
return {};
}
void RenderRasterSource::setCacheSize(size_t size) {
tilePyramid.setCacheSize(size);
}
void RenderRasterSource::onLowMemory() {
tilePyramid.onLowMemory();
}
void RenderRasterSource::dumpDebugLogs() const {
tilePyramid.dumpDebugLogs();
}
} // namespace mbgl
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