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#pragma once
#include <mbgl/style/image_impl.hpp>
#include <mbgl/util/rect.hpp>
#include <mapbox/shelf-pack.hpp>
#include <array>
namespace mbgl {
class ImagePosition {
public:
ImagePosition(const mapbox::Bin&, const style::Image::Impl&);
float pixelRatio;
Rect<uint16_t> textureRect;
std::array<uint16_t, 2> tl() const {
return {{
textureRect.x,
textureRect.y
}};
}
std::array<uint16_t, 2> br() const {
return {{
static_cast<uint16_t>(textureRect.x + textureRect.w),
static_cast<uint16_t>(textureRect.y + textureRect.h)
}};
}
std::array<uint16_t, 4> tlbr() const {
const auto _tl = tl();
const auto _br = br();
return {{ _tl[0], _tl[1], _br[0], _br[1] }};
}
std::array<float, 2> displaySize() const {
return {{
textureRect.w / pixelRatio,
textureRect.h / pixelRatio,
}};
}
};
using ImagePositions = std::map<std::string, ImagePosition>;
class ImageAtlas {
public:
PremultipliedImage image;
ImagePositions iconPositions;
ImagePositions patternPositions;
};
ImageAtlas makeImageAtlas(const ImageMap&, const ImageMap&);
} // namespace mbgl
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