blob: 3ba2687b8c7d8f926036b0d242d985af3052a193 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
|
#pragma once
#include <mbgl/gfx/types.hpp>
#include <mbgl/util/variant.hpp>
namespace mbgl {
namespace gfx {
class StencilMode {
public:
template <StencilFunctionType F>
struct SimpleTest {
static constexpr StencilFunctionType func = F;
static constexpr uint32_t mask = 0;
};
template <StencilFunctionType F>
struct MaskedTest {
static constexpr StencilFunctionType func = F;
uint32_t mask;
};
using Never = SimpleTest<StencilFunctionType::Never>;
using Less = MaskedTest<StencilFunctionType::Less>;
using Equal = MaskedTest<StencilFunctionType::Equal>;
using LessEqual = MaskedTest<StencilFunctionType::LessEqual>;
using Greater = MaskedTest<StencilFunctionType::Greater>;
using NotEqual = MaskedTest<StencilFunctionType::NotEqual>;
using GreaterEqual = MaskedTest<StencilFunctionType::GreaterEqual>;
using Always = SimpleTest<StencilFunctionType::Always>;
using Test = variant<
Never,
Less,
Equal,
LessEqual,
Greater,
NotEqual,
GreaterEqual,
Always>;
Test test;
int32_t ref;
uint32_t mask;
StencilOpType fail;
StencilOpType depthFail;
StencilOpType pass;
static StencilMode disabled() {
return StencilMode { Always(), 0, 0, StencilOpType::Keep, StencilOpType::Keep, StencilOpType::Keep };
}
};
} // namespace gfx
} // namespace mbgl
|