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#include <mbgl/annotation/annotation_tile.hpp>
#include <mbgl/annotation/annotation_manager.hpp>
#include <mbgl/util/constants.hpp>
#include <mbgl/storage/file_source.hpp>
#include <mbgl/renderer/tile_parameters.hpp>
#include <utility>
namespace mbgl {
AnnotationTile::AnnotationTile(const OverscaledTileID& overscaledTileID,
const TileParameters& parameters)
: GeometryTile(overscaledTileID, AnnotationManager::SourceID, parameters),
annotationManager(parameters.annotationManager) {
annotationManager.addTile(*this);
}
AnnotationTile::~AnnotationTile() {
annotationManager.removeTile(*this);
}
class AnnotationTileFeatureData {
public:
AnnotationTileFeatureData(const AnnotationID id_,
FeatureType type_,
GeometryCollection&& geometries_,
std::unordered_map<std::string, std::string>&& properties_)
: id(id_),
type(type_),
geometries(std::move(geometries_)),
properties(std::move(properties_)) {
}
AnnotationID id;
FeatureType type;
GeometryCollection geometries;
std::unordered_map<std::string, std::string> properties;
};
AnnotationTileFeature::AnnotationTileFeature(std::shared_ptr<const AnnotationTileFeatureData> data_)
: data(std::move(data_)) {
}
AnnotationTileFeature::~AnnotationTileFeature() = default;
FeatureType AnnotationTileFeature::getType() const {
return data->type;
}
optional<Value> AnnotationTileFeature::getValue(const std::string& key) const {
auto it = data->properties.find(key);
if (it != data->properties.end()) {
return optional<Value>(it->second);
}
return optional<Value>();
}
FeatureIdentifier AnnotationTileFeature::getID() const {
return data->id;
}
GeometryCollection AnnotationTileFeature::getGeometries() const {
return data->geometries;
}
class AnnotationTileLayerData {
public:
AnnotationTileLayerData(const std::string& name_) : name(name_) {
}
const std::string name;
std::vector<std::shared_ptr<const AnnotationTileFeatureData>> features;
};
AnnotationTileLayer::AnnotationTileLayer(std::shared_ptr<AnnotationTileLayerData> layer_) : layer(std::move(layer_)) {
}
std::size_t AnnotationTileLayer::featureCount() const {
return layer->features.size();
}
std::unique_ptr<GeometryTileFeature> AnnotationTileLayer::getFeature(std::size_t i) const {
return std::make_unique<AnnotationTileFeature>(layer->features.at(i));
}
std::string AnnotationTileLayer::getName() const {
return layer->name;
}
void AnnotationTileLayer::addFeature(const AnnotationID id,
FeatureType type,
GeometryCollection geometries,
std::unordered_map<std::string, std::string> properties) {
layer->features.emplace_back(std::make_shared<AnnotationTileFeatureData>(
id, type, std::move(geometries), std::move(properties)));
}
std::unique_ptr<GeometryTileData> AnnotationTileData::clone() const {
return std::make_unique<AnnotationTileData>(*this);
}
std::unique_ptr<GeometryTileLayer> AnnotationTileData::getLayer(const std::string& name) const {
auto it = layers.find(name);
if (it != layers.end()) {
return std::make_unique<AnnotationTileLayer>(it->second);
}
return nullptr;
}
std::unique_ptr<AnnotationTileLayer> AnnotationTileData::addLayer(const std::string& name) {
// Only constructs a new layer if it doesn't yet exist, otherwise, we'll use the existing one.
auto it = layers.find(name);
if (it == layers.end()) {
it = layers.emplace(name, std::make_shared<AnnotationTileLayerData>(name)).first;
}
return std::make_unique<AnnotationTileLayer>(it->second);
}
} // namespace mbgl
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