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#import <Foundation/Foundation.h>
#include <mbgl/platform/platform.hpp>
namespace mbgl {
namespace platform {
// Returns the path to the default cache database on this system.
std::string defaultCacheDatabase() {
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSLibraryDirectory, NSUserDomainMask, YES);
if ([paths count] == 0) {
// Disable the cache if we don't have a location to write.
return "";
}
NSString *libraryDirectory = [paths objectAtIndex:0];
return [[libraryDirectory stringByAppendingPathComponent:@"cache.db"] UTF8String];
}
}
}
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