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#import "MGLVectorSource_Private.h"
#import "MGLMapView_Private.h"
#import "MGLSource_Private.h"
#import "MGLTileSource_Private.h"
#import "NSURL+MGLAdditions.h"
#include <mbgl/style/sources/vector_source.hpp>
@interface MGLVectorSource ()
- (instancetype)initWithRawSource:(mbgl::style::VectorSource *)rawSource NS_DESIGNATED_INITIALIZER;
@property (nonatomic) mbgl::style::VectorSource *rawSource;
@end
@implementation MGLVectorSource {
std::unique_ptr<mbgl::style::VectorSource> _pendingSource;
}
- (instancetype)initWithIdentifier:(NSString *)identifier configurationURL:(NSURL *)configurationURL {
if (self = [super initWithIdentifier:identifier configurationURL:configurationURL]) {
auto source = std::make_unique<mbgl::style::VectorSource>(identifier.UTF8String,
configurationURL.mgl_URLByStandardizingScheme.absoluteString.UTF8String);
_pendingSource = std::move(source);
self.rawSource = _pendingSource.get();
}
return self;
}
- (instancetype)initWithIdentifier:(NSString *)identifier tileURLTemplates:(NS_ARRAY_OF(NSString *) *)tileURLTemplates options:(nullable NS_DICTIONARY_OF(MGLTileSourceOption, id) *)options {
if (self = [super initWithIdentifier:identifier tileURLTemplates:tileURLTemplates options:options]) {
mbgl::Tileset tileSet = MGLTileSetFromTileURLTemplates(tileURLTemplates, options);
auto source = std::make_unique<mbgl::style::VectorSource>(identifier.UTF8String, tileSet);
_pendingSource = std::move(source);
self.rawSource = _pendingSource.get();
}
return self;
}
- (instancetype)initWithRawSource:(mbgl::style::VectorSource *)rawSource {
return [super initWithRawSource:rawSource];
}
- (void)addToMapView:(MGLMapView *)mapView {
if (_pendingSource == nullptr) {
[NSException raise:@"MGLRedundantSourceException"
format:@"This instance %@ was already added to %@. Adding the same source instance " \
"to the style more than once is invalid.", self, mapView.style];
}
mapView.mbglMap->addSource(std::move(_pendingSource));
}
- (void)removeFromMapView:(MGLMapView *)mapView {
auto removedSource = mapView.mbglMap->removeSource(self.identifier.UTF8String);
_pendingSource = std::move(reinterpret_cast<std::unique_ptr<mbgl::style::VectorSource> &>(removedSource));
self.rawSource = _pendingSource.get();
}
- (mbgl::style::VectorSource *)rawSource {
return (mbgl::style::VectorSource *)super.rawSource;
}
- (void)setRawSource:(mbgl::style::VectorSource *)rawSource {
super.rawSource = rawSource;
}
- (NSString *)attributionHTMLString {
auto attribution = self.rawSource->getAttribution();
return attribution ? @(attribution->c_str()) : nil;
}
@end
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