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#import "MGLStyle.h"
#import "MGLStyleLayer.h"
#import "MGLFillStyleLayer.h"
NS_ASSUME_NONNULL_BEGIN
namespace mbgl {
namespace style {
class Style;
}
}
@class MGLAttributionInfo;
@class MGLMapView;
@class MGLOpenGLStyleLayer;
@class MGLVectorSource;
@class MGLVectorStyleLayer;
@interface MGLStyle (Private)
- (instancetype)initWithRawStyle:(mbgl::style::Style *)rawStyle mapView:(MGLMapView *)mapView;
@property (nonatomic, readonly, weak) MGLMapView *mapView;
@property (nonatomic, readonly) mbgl::style::Style *rawStyle;
- (nullable NS_ARRAY_OF(MGLAttributionInfo *) *)attributionInfosWithFontSize:(CGFloat)fontSize linkColor:(nullable MGLColor *)linkColor;
- (void)setStyleClasses:(NS_ARRAY_OF(NSString *) *)appliedClasses transitionDuration:(NSTimeInterval)transitionDuration;
@end
@interface MGLStyle (MGLStreetsAdditions)
@property (nonatomic, readonly, copy) NS_ARRAY_OF(MGLVectorStyleLayer *) *placeStyleLayers;
@property (nonatomic, readonly, copy) NS_ARRAY_OF(MGLVectorStyleLayer *) *roadStyleLayers;
@end
NS_ASSUME_NONNULL_END
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