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#pragma once
namespace mbgl {
namespace style {
// Could be made a template class if needed
// template <size_t Period>
// size_t period() const noexcept { return Period; }
class Rotation {
public:
Rotation() = default;
Rotation(double angle_) : angle(angle_) {}
double period() const noexcept { return 360.0; }
double getAngle() const noexcept { return angle; }
friend bool operator==(const Rotation& lhs, const Rotation& rhs) { return lhs.angle == rhs.angle; }
friend bool operator!=(const Rotation& lhs, const Rotation& rhs) { return !(lhs == rhs); }
private:
double angle;
};
} // namespace style
} // namespace mbgl
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