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#pragma once
#include <mbgl/actor/aspiring_actor.hpp>
#include <mbgl/actor/mailbox.hpp>
#include <mbgl/actor/message.hpp>
#include <mbgl/actor/actor_ref.hpp>
#include <memory>
#include <future>
#include <type_traits>
#include <cassert>
namespace mbgl {
/*
An `EstablishedActor<O>` is one half of the pair of types that comprise an actor (see `Actor<O>`),
the other half being `AspiringActor<O>`. It is responsible for managing the lifetime of the
target object `O` and the open/closed state of the parent's `mailbox`.
The `O` object's lifetime is contained by that of its owning `EstablishedActor<O>`: the
`EstablishedActor` constructor executes the `O` constructor via "placement new", constructing
it at the address provided by the parent `AspiringActor`, and the `~EstablishedActor` destructor
similarly executes the `~O` destructor (after closing the mailbox). `EstablishedActor` should
therefore live entirely on the thread intended to own `O`.
*/
template <class Object>
class EstablishedActor {
public:
// Construct the Object from a parameter pack `args` (i.e. `Object(args...)`)
template <typename U = Object, class... Args, typename std::enable_if<
std::is_constructible<U, Args...>::value ||
std::is_constructible<U, ActorRef<U>, Args...>::value
>::type * = nullptr>
EstablishedActor(Scheduler& scheduler, AspiringActor<Object>& parent_, Args&& ... args)
: parent(parent_) {
emplaceObject(std::forward<Args>(args)...);
parent.mailbox->open(scheduler);
}
// Construct the `Object` from a tuple containing the constructor arguments (i.e.
// `Object(std::get<0>(args), std::get<1>(args), ...)`)
template <class ArgsTuple, std::size_t ArgCount = std::tuple_size<std::decay_t<ArgsTuple>>::value>
EstablishedActor(Scheduler& scheduler, AspiringActor<Object>& parent_, ArgsTuple&& args)
: parent(parent_) {
emplaceObject(std::forward<ArgsTuple>(args), std::make_index_sequence<ArgCount>{});
parent.mailbox->open(scheduler);
}
EstablishedActor(const EstablishedActor&) = delete;
~EstablishedActor() {
parent.mailbox->close();
parent.object().~Object();
}
private:
// Enabled for Objects with a constructor taking ActorRef<Object> as the first parameter
template <typename U = Object, class... Args, typename std::enable_if<std::is_constructible<U, ActorRef<U>, Args...>::value>::type * = nullptr>
void emplaceObject(Args&&... args_) {
new (&parent.objectStorage) Object(parent.self(), std::forward<Args>(args_)...);
}
// Enabled for plain Objects
template <typename U = Object, class... Args, typename std::enable_if<std::is_constructible<U, Args...>::value>::type * = nullptr>
void emplaceObject(Args&&... args_) {
new (&parent.objectStorage) Object(std::forward<Args>(args_)...);
}
// Used to expand a tuple holding the constructor arguments
template <class ArgsTuple, std::size_t... I>
void emplaceObject(ArgsTuple&& args, std::index_sequence<I...>) {
emplaceObject(std::move(std::get<I>(std::forward<ArgsTuple>(args)))...);
(void) args; // mark args as used: if it's empty tuple, it's not actually used above.
}
AspiringActor<Object>& parent;
};
} // namespace mbgl
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