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* enable http server on testsIvo van Dongen2016-11-171-7/+8
* re-enable http testsIvo van Dongen2016-11-171-1/+5
* [android] start on main test libIvo van Dongen2016-11-174-116/+0
* [android] Initial cpp http serverIvo van Dongen2016-11-175-7/+1183
* [android] initial setup with a shared test lib and a main classIvo van Dongen2016-11-173-5/+36
* [linux] Ensure EGL uses OpenGL ES 2.0 client APIBruno de Oliveira Abinader2016-11-171-0/+12
* [test] Use shared headless displayBruno de Oliveira Abinader2016-11-1712-20/+37
* [tests] Disable "ContinuousRendering" test; causing spurious CI failuresJohn Firebaugh2016-11-151-1/+1
* [core] symbol layer - recalculate style on icon/text size changesIvo van Dongen2016-11-112-4/+4
* [core] add continuous rendering test that terminates once it settles downKonstantin Käfer2016-11-091-0/+59
* [core] don't assign clip IDs to tiles that aren't renderedKonstantin Käfer2016-11-084-0/+30
* [core] Introduce gl::Program templateJohn Firebaugh2016-11-081-20/+8
* [core] remove gl.hpp from all headers that don't need itKonstantin Käfer2016-11-041-1/+0
* [core] add more detail to invalid metrics error in createSpriteImageMike Morris2016-11-041-6/+91
* [linux] Use OSMesa when running Node testsBruno de Oliveira Abinader2016-11-041-1/+1
* [core] Set bucket segments to initialize emptyBruno de Oliveira Abinader2016-11-021-0/+41
* [core] convert GlyphAtlas to use managed texture handlingKonstantin Käfer2016-11-011-1/+1
* [core] convert SpriteAtlas to use managed texture handlingKonstantin Käfer2016-11-011-38/+30
* Revert "[core] Don't use GL_LINEAR if panning w/o rotation nor pitch"Bruno de Oliveira Abinader2016-11-011-16/+0
* [core] Cleanup TransformState::getIntegerZoomBruno de Oliveira Abinader2016-10-311-0/+23
* [core] Don't use GL_LINEAR if panning w/o rotation nor pitchBruno de Oliveira Abinader2016-10-311-0/+16
* [core] Use VAOs internallyJohn Firebaugh2016-10-281-7/+0
* [core] Modern C++ bindings for OpenGLJohn Firebaugh2016-10-281-7/+5
* [core] change std::array<uint16_t, 2> to mbgl::SizeKonstantin Käfer2016-10-2718-136/+134
* [core] don't load tiles from sources that aren't usedKonstantin Käfer2016-10-271-0/+48
* [core] move gl::Context to Backend and refactor ViewKonstantin Käfer2016-10-2512-141/+111
* [core] separate Backend from View for headless renderingKonstantin Käfer2016-10-2510-66/+93
* [core] fixup formattingIvo van Dongen2016-10-211-11/+11
* [core] [node] pass thread pool impl to Map constructorMike Morris2016-10-2013-36/+57
* [core] reload geojson source on url changeIvo van Dongen2016-10-202-0/+39
* [core] Fix SymbolAnnotation coordinate system conversionsBruno de Oliveira Abinader2016-10-191-10/+19
* [core] TileCoordinate::fromLatLng no longer depens on TransformStateBruno de Oliveira Abinader2016-10-191-2/+2
* [core] Optimize OfflineDownload::ensureResource (#6707)Tore Halset2016-10-171-0/+53
* [core] Skip duplicated IDs when querying point annotationsBruno de Oliveira Abinader2016-10-121-0/+10
* [test] Added TileCoordinate testsBruno de Oliveira Abinader2016-10-111-0/+92
* [test] Added Annotations.VisibleFeatures testBruno de Oliveira Abinader2016-10-111-0/+32
* [core] Ignore placement for symbol annotationsBruno de Oliveira Abinader2016-10-111-0/+25
* [core] Fix Map::setLatLng behaviorBruno de Oliveira Abinader2016-10-071-0/+16
* [macos,ios] initialize util::RunLoop in SDK rather than by defaultKonstantin Käfer2016-10-062-0/+4
* [core] Refactor BufferJohn Firebaugh2016-10-051-7/+0
* [core] Tiles that error on load are not renderableJohn Firebaugh2016-10-052-0/+94
* [tests] Add unit tests for query features fitersThiago Marcos P. Santos2016-10-052-0/+123
* [core] remove Raster object in favor of a more low-level Texture objectKonstantin Käfer2016-10-041-2/+1
* [core] Preserve non-access_token query parameters in canonicalizeTileURLSam Matthews2016-10-031-0/+9
* [build] add back -WerrorKonstantin Käfer2016-09-301-1/+1
* [core] LocalFileSource implementation and testsIvo van Dongen2016-09-301-0/+124
* [core] introduces types for GL objectsKonstantin Käfer2016-09-291-1/+1
* [core] rename VAO => VertexArray, FBO => FramebufferKonstantin Käfer2016-09-291-1/+1
* [test] add .test.cpp suffix to test case filesKonstantin Käfer2016-09-2859-0/+0
* [core] merge gl::ObjectStore into gl::ContextKonstantin Käfer2016-09-272-33/+32