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path: root/test/gl/bucket.test.cpp
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* Enable 'circle-sort-key' layout propertyAndrew Hay Kurtz2020-04-141-1/+6
* Enable parse within expressionzmiao2020-02-121-10/+30
* [core] sort symbols using symbol-sort-key before placement (#16023)Ansis Brammanis2020-02-111-0/+2
* [core] Enable 'line-sort-key' and 'fill-sort-key' layout properties (#15839)Andrew Hay Kurtz2019-12-171-2/+2
* [core] Use new 'SymbolTextAndIcon' program to draw icons in textAlexander Shalamov2019-12-021-1/+13
* [build] Fix clang format and tidy checksJuha Alanen2019-09-181-5/+10
* [tests] Update bucket unit test for feature stateJuha Alanen2019-09-181-5/+5
* [core] fix collisionBox alignment when Icon/text translation is enabled (#15467)zmiao2019-08-301-1/+4
* [core] fix mixed sdf + non-sdf icon rendering in one layer (#15456)zmiao2019-08-261-2/+2
* [core] Update unit testsAlexander Shalamov2019-08-131-1/+1
* [core] GeometryCollection must not be implicitly copiedMikhail Pozdnyakov2019-07-241-1/+1
* [core] Symbol bucket uses shared layoutMikhail Pozdnyakov2019-07-221-2/+2
* [core] add gfx::UploadPass, split startRender into prepare and uploadKonstantin Käfer2019-05-151-5/+15
* [core] refactor RendererBackendKonstantin Käfer2019-04-051-10/+10
* [core] move BackendScope to gfx namespaceKonstantin Käfer2019-04-051-6/+6
* [core] Introduce variable text placement for point labels - Layout partMikhail Pozdnyakov2019-03-291-1/+1
* Merge pull request #14126 from mapbox/gfx-refactor-4Konstantin Käfer2019-03-151-1/+1
* [core] extract attribute structs and gl::Vertex to separate namespaceKonstantin Käfer2019-03-011-2/+2
* [core] Layer manager is responsible for buckets and layouts creationMikhail Pozdnyakov2019-02-251-1/+1
* [core] Implement CrossFadedDataDrivenProperty to add support for feature expr...Molly Lloyd2018-08-311-7/+9
* [core] Only run placement for first layer per SymbolBucketChris Loer2018-05-031-1/+2
* [core] Split MapMode::Still into Static and TileAnsis Brammanis2017-11-171-3/+3
* [core] Update unit tests for viewport collision.Chris Loer2017-11-171-1/+3
* [tests] Create a HeadlessBackend for tests using gl::ContextThiago Marcos P. Santos2017-10-251-0/+17
* [core] modify texture coordinate scaling (#9153)Molly Lloyd2017-07-271-31/+31
* [core] generate masks for raster tiles to avoid painting over childrenKonstantin Käfer2017-07-241-0/+159
* [core][ios][android][macos] Use premultiplied image directly for RasterTile a...Asheem Mamoowala2017-07-171-1/+1
* [core] GCC 4.9 bracket initialization issuesBruno de Oliveira Abinader2017-07-121-5/+11
* [test] Added bucket feature insertion testsBruno de Oliveira Abinader2017-07-061-0/+50
* [core] Don't upload empty bucketsBruno de Oliveira Abinader2017-07-061-0/+6
* [core] Reuse RasterBucket for ImageSourceAsheem Mamoowala2017-06-011-0/+16
* [core] Simplify and fix sprite atlas coordinate calculationsJohn Firebaugh2017-05-231-3/+3
* [core] Move renderer/* files into sub-folders (#8983)Asheem Mamoowala2017-05-121-4/+4
* [core] split off render layersIvo van Dongen2017-04-251-1/+1
* [core] Add DDS support for {text,icon}-size (#8593)Anand Thakker2017-04-061-1/+1
* [core] Introduce a fully-evaluated tuple type for layout propertiesJohn Firebaugh2017-03-311-1/+1
* [core] Add support for data-driven stylingJohn Firebaugh2017-02-021-11/+8
* [core] Convert style properties to a tuple-based approachJohn Firebaugh2016-11-171-1/+1
* [core] Set bucket segments to initialize emptyBruno de Oliveira Abinader2016-11-021-0/+41