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* [core] Update algorithm::updateTileMasks testsMikhail Pozdnyakov2019-06-101-78/+59
* [core] change approach to stencil clipping to (almost) match JSKonstantin Käfer2019-04-292-562/+0
* [core] Remove tile sorting from the clip and mask algorithmsMikhail Pozdnyakov2019-01-182-7/+19
* [build] generate header maps instead of -files.txtKonstantin Käfer2019-01-092-51/+1
* [test] add test checking that unclipped tiles are not used by ClipIDGeneratorMolly Lloyd2018-10-031-0/+41
* [core] don't break ascent in the overscaled tile phaseKonstantin Käfer2018-09-211-0/+50
* [core] coveredByChildren is false if at least one child is uncoveredBruno de Oliveira Abinader2018-07-241-1/+43
* [core] don't generate clip IDs for buckets/layers that don't need to be clippedKonstantin Käfer2017-10-171-2/+5
* [core] make forcing cache/network only more explicitKonstantin Käfer2017-10-122-116/+116
* [core] add algorithm for computing masks for raster tilesKonstantin Käfer2017-07-241-0/+132
* [build] make Xcode use the correct compiler when it is installed in a non-sta...Konstantin Käfer2017-07-181-4/+0
* [core] add unused default template parameter to keep Xcode 9's Clang from cra...Konstantin Käfer2017-07-131-0/+6
* [core] GCC 4.9 is unable to deduce ctors when using bracket initBruno de Oliveira Abinader2017-07-121-1/+8
* [core] Change OverscaledTileID to also include a "wrap" value.Chris Loer2017-07-111-494/+492
* [core] rename getStencils() to getClipIDs() to better reflect what it actuall...Konstantin Käfer2017-07-061-27/+27
* [core] don't use unordered_* collections for things we need to sort anywayKonstantin Käfer2017-07-061-1/+1
* [core] refactor ClipID generationKonstantin Käfer2017-07-061-193/+164
* [core] Render parent raster tiles when ideal tile can't be loadedKonstantin Käfer2017-04-202-0/+38
* [core] don't assign clip IDs to tiles that aren't renderedKonstantin Käfer2016-11-081-0/+1
* [test] add .test.cpp suffix to test case filesKonstantin Käfer2016-09-283-0/+0
* [core] Rename data ⇢ tile; use Resource::NecessityJohn Firebaugh2016-08-261-121/+116
* [core] Use Range<uint8_t> instead of full Tileset where possibleJohn Firebaugh2016-06-142-53/+49
* [core] load parents of missing tiles as optionalKonstantin Käfer2016-06-101-363/+648
* [core] TileData objects now store whether an optional load attempt was performedKonstantin Käfer2016-06-101-1/+7
* [core] createTile callback can load optional and required tilesKonstantin Käfer2016-06-101-174/+176
* [core] refactor updateRenderables algorithmKonstantin Käfer2016-05-272-230/+795
* [core] remove unused template definitionKonstantin Käfer2016-05-271-1/+1
* [core] TileData::isReady() => TileData::isRenderable()Konstantin Käfer2016-05-251-1/+1
* [core] use #pragma once instead of ifdef include guardsKonstantin Käfer2016-05-251-4/+1
* [core] retain tiles differently and remove old TileID classKonstantin Käfer2016-05-102-0/+427
* [core] add algorithm for generating clip IDs based on the new TileID classesKonstantin Käfer2016-05-101-0/+427
* [core] add algorithm for detecting whether an ordered map contains covering c...Konstantin Käfer2016-05-101-0/+61