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path: root/test/algorithm/update_tile_masks.test.cpp
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* [core] Update algorithm::updateTileMasks testsMikhail Pozdnyakov2019-06-101-78/+59
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* [core] Remove tile sorting from the clip and mask algorithmsMikhail Pozdnyakov2019-01-181-1/+4
| | | | | | | | | | The tile sorting can be now removed from the algorithms, which calculate tile mask and clip ids, because their client code provides tiles being already sorted (in `TilePyramid`). This patch brings significant improvements to the Tile-related performance tests results, for example the `TileMaskGeneration` benchmark test runs 33 times faster with these changes applied.
* [core] add algorithm for computing masks for raster tilesKonstantin Käfer2017-07-241-0/+132