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* [core] Enable variable placement with allowed text overlapMikhail Pozdnyakov2019-08-131-2/+6
* [core] Simplifications to variable text placement code pathMikhail Pozdnyakov2019-08-132-12/+10
* [core] Render half-width glyphs in upright orientationAlexander Shalamov2019-08-136-8/+31
* [core] Use constexpr map for verticalized punctiationAlexander Shalamov2019-08-131-2/+4
* [core] Break lines for vertical writing modeAlexander Shalamov2019-08-131-4/+3
* [core] Rotate text collision box based on text-rotation valueAlexander Shalamov2019-08-132-5/+7
* [core] Implement support for "text-writing-mode" layout propertyAlexander Shalamov2019-08-1316-107/+343
* [core] Add style bindings for "text-writing-mode" layout propertyAlexander Shalamov2019-08-137-2/+50
* Changelog entries and a nit for #15281Aleksandar Stojiljkovic2019-08-081-1/+1
* [core] Reuse flyTo constant screen velocity calculation for easeTo implementa...Aleksandar Stojiljkovic2019-08-082-18/+26
* [core] easeTo: linear interpolation over zoom instead of scaleAleksandar Stojiljkovic2019-08-081-6/+5
* [core] Enable opaque pass for background layer. fix heatmap+background test.Aleksandar Stojiljkovic2019-08-052-12/+21
* [core] Remove ProjectedCollisionBox from CollisionBoxMikhail Pozdnyakov2019-08-057-64/+91
* [core] Introduce ProjectedCollisionBox typeMikhail Pozdnyakov2019-08-055-60/+83
* [core] Remove unused CollisionBox::offsetMikhail Pozdnyakov2019-08-052-8/+9
* [core] Fix using of uninitialized circle in collision indexMikhail Pozdnyakov2019-08-051-3/+6
* [core] Increase round join approximation precisionAlexander Shalamov2019-08-051-1/+1
* [core] A more accurate algorithm for approximating round line joinsAlexander Shalamov2019-08-051-17/+25
* [core] Fix render tile set source updateMikhail Pozdnyakov2019-08-011-1/+1
* [core] Limit pitch based on edge insets. Fix max Z calculation in getProjMatrix.Aleksandar Stojiljkovic2019-08-013-16/+38
* [core] Fix int overflow issue in GridIndexAlexander Shalamov2019-07-302-16/+18
* [build] Use mapbox-base optionalBruno de Oliveira Abinader2019-07-292-6/+4
* [core] Shrink RenderOrchestrator::filteredLayersForSource in reduceMemoryUse()Mikhail Pozdnyakov2019-07-291-3/+1
* [core] Fix assertion at RenderRasterLayer::prepare()Mikhail Pozdnyakov2019-07-262-2/+5
* [core] Avoid copying feature propertiesMikhail Pozdnyakov2019-07-258-8/+18
* [core] Simplfy ToGeometryCollectionMikhail Pozdnyakov2019-07-251-32/+7
* [core] Optimize Query Rendered Features APIMikhail Pozdnyakov2019-07-252-7/+9
* [core] GeometryCollection must not be implicitly copiedMikhail Pozdnyakov2019-07-245-15/+21
* [core] Optimize RenderLineLayer::queryIntersectsFeatureMikhail Pozdnyakov2019-07-241-11/+24
* [core] Default GeometryTileFeature::getGeometries() implementationMikhail Pozdnyakov2019-07-243-4/+6
* [core] Force getGeometries() return const refAlexander Shalamov2019-07-2412-24/+32
* [core] Introduce VertexVector::extend() and use it in placement code.Mikhail Pozdnyakov2019-07-232-46/+44
* [core] Remove unused field from icon bufferAlexander Shalamov2019-07-231-1/+0
* [core] Release quad data after vertex buffers are createdAlexander Shalamov2019-07-235-97/+180
* [core] SymbolBacket creates collision buffers optionallyMikhail Pozdnyakov2019-07-225-40/+52
* [core] Symbol bucket uses shared layoutMikhail Pozdnyakov2019-07-226-91/+93
* [core] sizeof(SymbolBucket) 2312 -> 2296Mikhail Pozdnyakov2019-07-222-15/+22
* [core] Introduce RenderTileSetSource classMikhail Pozdnyakov2019-07-228-125/+132
* [core] Avoid unneeded tile sets copying at sources codeMikhail Pozdnyakov2019-07-229-33/+22
* [core] Render sources keep the existing tiles until the new tileset is readyMikhail Pozdnyakov2019-07-223-12/+24
* [core] Do not try to place a center anchor beyond the center of the lineThiago Marcos P. Santos2019-07-191-0/+2
* Fix wrong #15065 nit fixAleksandar Stojiljkovic2019-07-191-2/+4
* [core] Fix collision with content insetsAleksandar Stojiljkovic2019-07-173-14/+12
* [core] Favor previous anchor only when still in the `text-variable-anchor` op...Mikhail Pozdnyakov2019-07-171-10/+14
* [core] RenderCustomGeometrySource should clear tiles after style updateMikhail Pozdnyakov2019-07-121-1/+4
* [core] Synchronize render passes and render tilesMikhail Pozdnyakov2019-07-1112-22/+47
* [core] decrease the minimum pixel distance required to interpolate during cam...Łukasz Paczos2019-07-091-1/+1
* [core] Put gfx backend scope guard to Renderer::reduceMemoryUse()Mikhail Pozdnyakov2019-07-091-0/+1
* Issue #15065 changelogs and nit fix.Aleksandar Stojiljkovic2019-07-091-5/+6
* Fix layers rendering after fill-extrusionAleksandar Stojiljkovic2019-07-0910-15/+31