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path: root/src/renderer/prerendered_texture.cpp
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* make most headers privateKonstantin Käfer2014-12-041-154/+0
* Fix iOS compileLeith Bade2014-12-021-0/+2
* Stop mipmap allocation for texturesLeith Bade2014-12-021-0/+1
* load VAO extensionKonstantin Käfer2014-11-071-0/+4
* fix variable shadowingKonstantin Käfer2014-10-221-2/+2
* Less shader boilerplateJohn Firebaugh2014-09-041-4/+4
* remove trailing whitespaceKonstantin Käfer2014-08-121-1/+1
* still not workingLauren Budorick2014-08-111-0/+14
* rm rasterize_properties, should be close to working...doesn't workLauren Budorick2014-08-111-3/+3
* take 2, still not workingLauren Budorick2014-08-111-1/+2
* rename llmr => mbglKonstantin Käfer2014-07-161-3/+3
* parse rasterize values as wellKonstantin Käfer2014-07-021-1/+1
* Allow property functions for prerender properties, but tie them to the tile's...Konstantin Käfer2014-06-011-11/+6
* move blurring to texture objectKonstantin Käfer2014-05-261-1/+58
* first draft at blurringKonstantin Käfer2014-05-231-0/+80