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path: root/src/renderer/icon_bucket.cpp
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* merge text and icon buckets/stylesKonstantin Käfer2014-07-291-79/+0
* rename llmr => mbglKonstantin Käfer2014-07-161-13/+13
* move sprite class to map directoryMike Morris2014-07-101-1/+1
* even more refactoringKonstantin Käfer2014-06-271-0/+1
* saving current stateKonstantin Käfer2014-06-231-3/+3
* separate bucket render properties and change namingKonstantin Käfer2014-06-161-5/+5
* use token replacement for icon property as wellKonstantin Käfer2014-06-041-9/+4
* show tile parse warningsKonstantin Käfer2014-05-211-2/+7
* incorporate the color and draw circle dots if we don't have an iconKonstantin Käfer2014-05-191-6/+12
* use sprite atlasKonstantin Käfer2014-05-191-14/+5
* encode icon texture coordinate in buffer so we can render all pois with 1 dra...Konstantin Käfer2014-05-191-2/+25
* rename point => iconKonstantin Käfer2014-05-151-0/+58