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path: root/src/mbgl/tile/geometry_tile.cpp
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* Bump Mapbox GL NativeSudarsana Babu Nagineni2018-08-061-6/+5
* Bump Mapbox GL NativeThiago Marcos P. Santos2018-05-041-53/+38
* Bump Mapbox GL NativeThiago Marcos P. Santos2018-02-241-14/+11
* Bump Mapbox GL Nativeqt-v1.2.0Thiago Marcos P. Santos2017-11-271-39/+54
* Bump Mapbox GL NativeThiago Marcos P. Santos2017-10-181-18/+43
* Bump Mapbox GL NativeThiago Marcos P. Santos2017-08-221-2/+2
* Bump Mapbox GL Nativeqt-v1.1.0Thiago Marcos P. Santos2017-08-091-42/+160
* [core] Replace FeatureIndex::collisionTile with a method parameterJohn Firebaugh2017-01-101-2/+3
* [core] Keep symbol and non-symbol buckets segregatedJohn Firebaugh2017-01-101-4/+4
* [core] Get rid of user-specified refsJohn Firebaugh2017-01-041-1/+1
* [core] Mark tile as incomplete while redoing placementJohn Firebaugh2016-12-141-0/+6
* [core] don't run symbol placement more often than necessaryKonstantin Käfer2016-11-141-2/+2
* [core] Separate pathway for notifying workers of new images/glyphsJohn Firebaugh2016-11-071-0/+4
* [core] No need for feature querying to support multipolygonsJohn Firebaugh2016-10-111-1/+1
* [core] Tiles that error on load are not renderableJohn Firebaugh2016-10-051-1/+5
* [core] Merge GlyphStore and GlyphAtlasJohn Firebaugh2016-09-191-1/+0
* [core] Merge SpriteStore and SpriteAtlasJohn Firebaugh2016-09-191-1/+0
* [core] Use an actor model for tile worker concurrencyJohn Firebaugh2016-09-161-160/+62
* [core] Extract SymbolLayout from SymbolBucketJohn Firebaugh2016-09-141-4/+4
* [core] change bool to enum class bool TileLoadStateKonstantin Käfer2016-09-071-3/+3
* [core] Prepare style observer interfaces for source reloadingJohn Firebaugh2016-09-061-1/+1
* [core] Add Source::Impl::reloadJohn Firebaugh2016-09-061-21/+40
* [core] Ensure that TileWorker can retain tileData after layoutJohn Firebaugh2016-09-061-0/+2
* [core] const consistencyJohn Firebaugh2016-08-261-1/+1
* [core] Copy only the necessary style layers to the workerJohn Firebaugh2016-06-171-9/+33
* [core] TileSource ⇢ TileLoaderJohn Firebaugh2016-06-131-1/+0
* [core] Simplify GeometryTile::setDataJohn Firebaugh2016-06-131-6/+1
* [core] *Tile ↔ *TileDataJohn Firebaugh2016-06-131-164/+160
* [core] Don't earcut more than 500 inner ringsYoung Hahn2016-05-311-0/+12
* [core] Fix up v1 vector tile geometries with clipperJohn Firebaugh2016-05-311-0/+63
* [core] Include geometry in queryRenderedFeatures resultsJohn Firebaugh2016-05-181-0/+81
* [core] Add classifyRingsJohn Firebaugh2016-05-181-0/+54
* [core] Simplify FilterEvaluator and fix crashJohn Firebaugh2016-05-041-13/+0
* [core] Prepare Filter for public API (#4900)John Firebaugh2016-04-281-4/+0
* [core] Organize files that were in map folder betterJohn Firebaugh2016-02-111-0/+17