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path: root/src/mbgl/style/image_impl.hpp
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* [core] Fix sprite sheet merging in Style::Impl::onSpriteLoadedAlexander Shalamov2020-02-171-0/+3
| | | | | | If we get a new sprite sheet from the server, we need to merge current sprite sheet with a new one, while overwiting duplicates and keeping old unique images in a style.
* [core] implement stretchable icons for icon-text-fitKonstantin Käfer2020-01-151-1/+1
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* [core] Add stretches and content to style::ImageKonstantin Käfer2020-01-151-1/+14
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* add onStyleImageMissing to allow dynamically loaded or generated images (#14253)Ansis Brammanis2019-04-021-0/+1
| | | Also make `Style#updateImage(...)` much faster when the image doesn't change size. This can be useful for asynchronously generating images.
* [core] Implement CrossFadedDataDrivenProperty to add support for feature ↵Molly Lloyd2018-08-311-1/+6
| | | | expressions in `*-pattern` properties
* [core] Added GeometryTileWorker-owned image correlation IDBruno de Oliveira Abinader2017-08-251-0/+1
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* [core] Per-bucket icon atlasesJohn Firebaugh2017-06-131-0/+8
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* [core] Remove ambiguous get{Width,Height} accessors from style::ImageJohn Firebaugh2017-05-171-3/+0
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* [core, node, darwin, android, qt] Make image ID part of ImageJohn Firebaugh2017-05-161-1/+3
| | | | More like Source and Layer.
* [core] Split style image collection from SpriteAtlasIvo van Dongen2017-05-121-0/+25