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path: root/src/mbgl/shaders/symbol_icon.cpp
Commit message (Expand)AuthorAgeFilesLines
* [core] fix icon-size for small data-driven valuesupstream/fix-small-icon-sizeAnsis Brammanis2018-08-141-1/+1
* [core] Compress all shader source as a single corpusJohn Firebaugh2018-07-251-183/+3
* [core] Compress shader source codeJohn Firebaugh2018-07-251-138/+183
* [core] Double maximum label width by reducing glyph precision.Chris Loer2018-03-221-1/+1
* [core] Avoid flashing on pitched overzoomed tiles.Chris Loer2018-03-211-1/+4
* [core] Update shaders/tests from GL JS.Chris Loer2017-11-171-15/+9
* [core] Simplify generate-shaders.jsJohn Firebaugh2017-08-021-2/+6
* [core] Update shaders.Chris Loer2017-07-121-2/+15
* [core] improve legibility of labels that follow linesAnsis Brammanis2017-07-111-42/+28
* [core] Re-generate shaders.Chris Loer2017-07-111-16/+28
* [core] add shader defines for enabling/disabling attributes/uniforms for DDSKonstantin Käfer2017-06-131-1/+19
* [core] Add DDS support for {text,icon}-size (#8593)Anand Thakker2017-04-061-7/+44
* Pack min + max into one attribute :muscle:Molly Lloyd2017-03-081-5/+7
* [core] De-duplicate shader prelude sourceJohn Firebaugh2017-03-081-71/+0
* [core] Implement data-driven styling for {text,icon}-{color,opacity,halo-colo...Anand Thakker2017-02-281-2/+11
* [core] Use cpp files for shader sourceJohn Firebaugh2017-02-071-0/+142