Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | [core] Rationalize shader names | John Firebaugh | 2016-10-06 | 1 | -15/+0 |
* | [core] Improve attribute binding API | John Firebaugh | 2016-10-05 | 1 | -5/+0 |
* | [core] Refactor Buffer | John Firebaugh | 2016-10-05 | 1 | -4/+4 |
* | [core] merge gl::ObjectStore into gl::Context | Konstantin Käfer | 2016-09-27 | 1 | -2/+2 |
* | [core] move shaders to anon struct and alias them | Konstantin Käfer | 2016-07-07 | 1 | -2/+2 |
* | [core] Fix overdraw mode on Linux | Bruno de Oliveira Abinader | 2016-07-01 | 1 | -2/+5 |
* | [core] code style cleanups | Konstantin Käfer | 2016-07-01 | 1 | -3/+4 |
* | [core] Autogenerate Shader name | Bruno de Oliveira Abinader | 2016-06-20 | 1 | -7/+2 |
* | [core] s/GLObjectStore/ObjectStore/ | Bruno de Oliveira Abinader | 2016-06-01 | 1 | -2/+2 |
* | [core] Thread GLObjectStore through to Holder objects | John Firebaugh | 2016-02-18 | 1 | -2/+3 |
* | [core] move platform/gl.hpp to gl/gl.hpp | Konstantin Käfer | 2016-02-08 | 1 | -1/+1 |
* | [core] don't rebuild shaders unless they change | Konstantin Käfer | 2015-12-10 | 1 | -3/+3 |
* | [shader] bind() is now a pure virtual | Bruno de Oliveira Abinader | 2015-09-14 | 1 | -1/+1 |
* | [shader] Moved 'a_pos' GL attribute to Shader | Bruno de Oliveira Abinader | 2015-09-14 | 1 | -1/+0 |
* | throw exception when shader compilation fails | Konstantin Käfer | 2015-03-06 | 1 | -5/+0 |
* | update error reporting function | Konstantin Käfer | 2014-12-10 | 1 | -3/+3 |
* | Use CHECK_ERROR on every GL call | Leith Bade | 2014-12-10 | 1 | -3/+3 |
* | make most headers private | Konstantin Käfer | 2014-12-04 | 1 | -0/+26 |