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path: root/src/mbgl/renderer/symbol_bucket.cpp
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* [core] Move renderer/* files into sub-folders (#8983)Asheem Mamoowala2017-05-121-86/+0
* [core] split off render layersIvo van Dongen2017-04-251-4/+4
* [core] Add DDS support for {text,icon}-size (#8593)Anand Thakker2017-04-061-1/+8
* [core] Introduce a fully-evaluated tuple type for layout propertiesJohn Firebaugh2017-03-311-1/+1
* [core] Prefer std::map to std::unordered_map for smaller binary sizeJohn Firebaugh2017-03-211-1/+1
* [core] Avoid copy construction of PaintPropertyBindersJohn Firebaugh2017-03-151-4/+7
* [core] Implement data-driven styling for {text,icon}-{color,opacity,halo-colo...Anand Thakker2017-02-281-4/+8
* [core] Add support for data-driven stylingJohn Firebaugh2017-02-021-4/+14
* [core] Convert style properties to a tuple-based approachJohn Firebaugh2016-11-171-1/+1
* [core] Use indexed rendering for collision boxesJohn Firebaugh2016-11-151-1/+2
* [core] Set bucket segments to initialize emptyBruno de Oliveira Abinader2016-11-021-1/+1
* [core] Modern C++ bindings for OpenGLJohn Firebaugh2016-10-281-67/+4
* [core] Rationalize shader namesJohn Firebaugh2016-10-061-5/+5
* [core] Make ElementGroup saferJohn Firebaugh2016-10-051-17/+15
* [core] Refactor BufferJohn Firebaugh2016-10-051-14/+19
* [core] remove dependence on gl.h typesKonstantin Käfer2016-09-291-0/+1
* [core] merge gl::ObjectStore into gl::ContextKonstantin Käfer2016-09-271-13/+9
* [core] rename gl::Config to gl::ContextKonstantin Käfer2016-09-271-13/+13
* [core] track VAOs and BuffersKonstantin Käfer2016-09-261-24/+35
* [core] Avoid gratuitous SymbolBucket creationJohn Firebaugh2016-09-141-1/+2
* [core] Extract SymbolLayout from SymbolBucketJohn Firebaugh2016-09-141-571/+24
* [core] change bool *AlongLine to SymbolPlacementTypeKonstantin Käfer2016-09-071-25/+27
* [core] change bool overdraw to PaintMode::OverdrawKonstantin Käfer2016-09-071-9/+15
* [core] change bool wrap/repeating to enum class SpritePatternModeKonstantin Käfer2016-09-071-1/+1
* [core] Add support for $id key to filtersJohn Firebaugh2016-07-181-1/+1
* [core] Pass RenderTile rather than individual parametersJohn Firebaugh2016-07-111-3/+2
* [core] Introduce PaintParametersJohn Firebaugh2016-07-111-1/+2
* [core] track texture state to avoid redundand bindsKonstantin Käfer2016-07-081-1/+1
* [core] Fix overdraw mode on LinuxBruno de Oliveira Abinader2016-07-011-6/+6
* [core] code style cleanupsKonstantin Käfer2016-07-011-1/+1
* [core] Merge TexturePool into ObjectStore; pool all textures (#5477)John Firebaugh2016-06-271-1/+1
* [core] remove TexturePool dependency from Raster constructorKonstantin Käfer2016-06-221-1/+1
* [core] Update test suite; use linear interpolation for rotated iconsJohn Firebaugh2016-06-151-0/+2
* [core] Prepare Filter and FilterEvaluator for extraction (#5366)John Firebaugh2016-06-151-3/+1
* Support for icon-text-fit, icon-text-fit-padding (#5334)Young Hahn2016-06-151-1/+1
* [tidy] Check modernize-pass-by-valueBruno de Oliveira Abinader2016-06-131-3/+3
* [core] *Tile ↔ *TileDataJohn Firebaugh2016-06-131-1/+1
* [core] fix pedantic warning messagesKonstantin Käfer2016-06-131-1/+1
* text-pitch-alignment (#5288)Young Hahn2016-06-101-9/+12
* [core] Rationalize naming for style-related codeJohn Firebaugh2016-06-021-1/+3
* [core] Runtime style layer APIJohn Firebaugh2016-06-021-1/+1
* [core] s/GLObjectStore/ObjectStore/Bruno de Oliveira Abinader2016-06-011-13/+13
* [core] box_shader ⇢ collision_box_shaderJohn Firebaugh2016-05-251-1/+1
* [core] Normalize tile coordinates in VectorTile (#4966)John Firebaugh2016-05-111-2/+1
* [core] move Painter and dependents to new *TileID classesKonstantin Käfer2016-05-101-2/+2
* [core] Use geometry.hpp's pointJohn Firebaugh2016-05-051-15/+14
* [core] Privatize math.hpp and vec.hppJohn Firebaugh2016-05-051-0/+1
* [core] Simplify FilterEvaluator and fix crashJohn Firebaugh2016-05-041-1/+1
* [core] implement queryRenderedFeaturesAnsis Brammanis2016-04-291-14/+18
* [core] Prepare Filter for public API (#4900)John Firebaugh2016-04-281-5/+18