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path: root/src/mbgl/renderer/sources/render_image_source.cpp
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* [core] add gfx::UploadPass, split startRender into prepare and uploadupstream/gfx-refactor-7Konstantin Käfer2019-05-151-7/+9
* [core] Introduce `LayerRenderData`. Source::update() accepts layer properties.Mikhail Pozdnyakov2019-04-171-1/+1
* [core] clang-tidy fixesKonstantin Käfer2019-04-051-3/+3
* [core] introduce gfx::RenderPassKonstantin Käfer2019-04-051-0/+1
* [core] remove a_/u_ prefix from attribute/uniform typesKonstantin Käfer2019-03-201-2/+2
* [core] remove gl/context.hpp from more files, cast where necessaryKonstantin Käfer2019-03-201-1/+1
* Merge pull request #14126 from mapbox/gfx-refactor-4Konstantin Käfer2019-03-151-1/+2
* [core] add texture bindings to draw call invocationsKonstantin Käfer2019-03-121-0/+1
* [core] move CullFaceMode to gfx namespaceKonstantin Käfer2019-03-011-1/+1
* [core] move StencilMode to gfx namespaceKonstantin Käfer2019-03-011-1/+1
* [core] move DepthMode to gfx namespaceKonstantin Käfer2019-03-011-1/+1
* [core] move ColorMode to gfx namespaceKonstantin Käfer2019-03-011-1/+1
* [core] move draw mode and primitives to gfx namespaceKonstantin Käfer2019-03-011-1/+1
* [core] extract attribute structs and gl::Vertex to separate namespaceKonstantin Käfer2019-03-011-1/+1
* [core] Add face culling mode parameter to Program::drawBruno de Oliveira Abinader2018-09-131-0/+1
* [android] add support for gnustlKonstantin Käfer2018-09-111-1/+1
* [core] Implement CrossFadedDataDrivenProperty to add support for feature expr...Molly Lloyd2018-08-311-2/+2
* [core] don't use floating point versions of pow/logKonstantin Käfer2018-06-041-1/+1
* Merge branch 'release-boba' into masterupstream/fabian-merge-release-4.0.1-masterFabian Guerra2018-05-171-10/+18
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| * [core] Don't crash when attribute count is exceededKonstantin Käfer2018-05-031-10/+18
* | [core] fix circle querying for scale and alignmentChris Loer2018-04-261-1/+2
* | Port global symbol query from GL JS:Chris Loer2018-04-251-2/+1
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* [core] align raster imagery rendering to pixel rid to avoid blurrinessKonstantin Käfer2018-01-241-1/+1
* [core] Use separate shaders for background and clippingLauren Budorick2018-01-091-2/+2
* [core] Overzoomed image sources vanish (#10677)Asheem Mamoowala2017-12-131-28/+26
* [core] Update queryRenderedFeatures to use global CollisionIndex.Chris Loer2017-11-171-1/+2
* [core] Avoid RenderStyle dependency in query codeJohn Firebaugh2017-08-241-1/+1
* [core] modify texture coordinate scaling (#9153)Molly Lloyd2017-07-271-3/+4
* [core] Refactor Painter awayJohn Firebaugh2017-07-191-14/+15
* [core] Extract renderTileDebug; inline renderClippingMaskJohn Firebaugh2017-07-191-2/+24
* [core] Inline Painter::renderLine and RenderImageSource::renderJohn Firebaugh2017-07-191-10/+0
* [core] Eliminate Bucket::renderJohn Firebaugh2017-07-191-2/+2
* [core] std::vector can be bracket-initializedBruno de Oliveira Abinader2017-07-191-2/+2
* [core][ios][android][macos] Use premultiplied image directly for RasterTile a...Asheem Mamoowala2017-07-171-1/+1
* [core] Use shared pointer to manage Image source raster data and speed up cha...Asheem Mamoowala2017-07-171-28/+47
* [core] Include what you useJohn Firebaugh2017-07-121-0/+1
* [core] GCC 4.9 bracket initialization issuesBruno de Oliveira Abinader2017-07-121-2/+2
* [iOS][macOS] Add ImageSource bindingsAsheem Mamoowala2017-06-191-6/+7
* [core] Merge RenderLayer::uploadBuckets into RenderSource::startRenderJohn Firebaugh2017-06-131-7/+5
* [core] Parallelism in {start,finish}Render parametersJohn Firebaugh2017-06-131-6/+3
* [core] Split RenderStyle from StyleJohn Firebaugh2017-06-051-1/+1
* [core] Refactor RenderSource updatesJohn Firebaugh2017-06-051-1/+8
* [core] Thread Style parameter through queryRenderedFeaturesJohn Firebaugh2017-06-051-2/+5
* [core] Reuse RasterBucket for ImageSourceAsheem Mamoowala2017-06-011-2/+1
* [core] Use fixed-size std::array for ImageSource coordinatesAsheem Mamoowala2017-06-011-4/+3
* [core] Render Image SourceAsheem Mamoowala2017-06-011-0/+176