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path: root/src/mbgl/renderer/render_layer.cpp
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* [core] Fix readability-* errorsThiago Marcos P. Santos2020-03-301-8/+8
* [core] Bitmask operations for enumsMikhail Pozdnyakov2019-09-131-1/+1
* [core] Fix assertion at RenderRasterLayer::prepare()Mikhail Pozdnyakov2019-07-261-0/+1
* [core] Synchronize render passes and render tilesMikhail Pozdnyakov2019-07-111-1/+17
* [core] Share render tiles lists between layersMikhail Pozdnyakov2019-07-091-13/+2
* Revert "[core] Change severity of too many data-driven properties to "Info""Thiago Marcos P. Santos2019-07-081-13/+13
* [core] RenderSource creates render itemsMikhail Pozdnyakov2019-07-041-2/+2
* [core] Remove orchestration methods from RenderTileMikhail Pozdnyakov2019-07-041-1/+1
* [core] Change severity of too many data-driven properties to "Info"Thiago Marcos P. Santos2019-06-151-13/+13
* [core] TilePyramid::getRenderTiles -> getRenderedTilesMikhail Pozdnyakov2019-06-101-1/+1
* [core] RenderTile does not expose TileMikhail Pozdnyakov2019-05-281-4/+2
* [core] RenderLayer::setRenderTiles(RenderTiles) -> prepare(LayerPrepareParame...Mikhail Pozdnyakov2019-05-221-2/+4
* [core] Remove RenderLayerSymbolInterfaceMikhail Pozdnyakov2019-05-191-4/+5
* [core] RenderTile shall never be created for a not renderable tileMikhail Pozdnyakov2019-05-141-7/+6
* [core] Less strict rules for adding render layers to sourcesMikhail Pozdnyakov2019-04-291-4/+7
* [core] change approach to stencil clipping to (almost) match JSKonstantin Käfer2019-04-291-0/+1
* [core] Simplify RenderLayer interface.Mikhail Pozdnyakov2019-04-171-6/+3
* [core] Update `style::LayerProperties` instances in tilesMikhail Pozdnyakov2019-04-171-16/+1
* [core] Use `style::LayerProperties` in render layers, buckets and layouts.Mikhail Pozdnyakov2019-04-171-2/+3
* [core] Simplify render symbol layer initializationMikhail Pozdnyakov2019-04-021-11/+2
* [core] expose vertex binding count in gfx::ContextKonstantin Käfer2019-03-201-8/+5
* [core] remove gl/context.hpp from more files, cast where necessaryKonstantin Käfer2019-03-201-4/+7
* [core] extract attribute structs and gl::Vertex to separate namespaceKonstantin Käfer2019-03-011-0/+1
* [core] TilePyramid has sorted render tilesMikhail Pozdnyakov2019-01-161-1/+1
* [core] shader program must always match bucket in render symbol layerMikhail Pozdnyakov2019-01-111-1/+8
* [core][Android][Darwin] LayerManager creates RenderLayer instancesMikhail Pozdnyakov2018-11-271-43/+3
* [core] Replace RenderSymbolLayer downcast with symbol interfaceAlexander Shalamov2018-11-191-0/+4
* [core] Remove casts for Custom and Background render layersAlexander Shalamov2018-11-191-0/+4
* [core] Move layer specific color ramp updates behind common update() methodAlexander Shalamov2018-11-191-0/+4
* [core] Move RenderTile filtering / sorting logic to render layersAlexander Shalamov2018-11-191-3/+36
* [core] Move markContextDestroyed() to the RenderLayerAlexander Shalamov2018-11-191-0/+4
* [core] downgrade event severity for erroneous DDS rendering to WarningKonstantin Käfer2018-08-201-1/+1
* [core] Don't crash when attribute count is exceededKonstantin Käfer2018-05-031-0/+29
* [core, ios, macos, android, node] Heatmap layer (#11046)Vladimir Agafonkin2018-02-151-0/+3
* [core] add raster-dem source type and hillshade layer type (#10642)Molly Lloyd2018-01-231-0/+3
* [core] Eliminate Bucket::renderJohn Firebaugh2017-07-191-10/+0
* [core] Merge RenderLayer::uploadBuckets into RenderSource::startRenderJohn Firebaugh2017-06-131-9/+0
* Refactor RenderLayer and RenderSource to be more friendly for Non-tiled sourc...Asheem Mamoowala2017-05-261-1/+26
* [core] Move renderer/* files into sub-folders (#8983)Asheem Mamoowala2017-05-121-9/+9
* [core] Replace createRender{Source,Layer} with Render{Source,Layer}::createJohn Firebaugh2017-05-121-0/+35
* [core] Immutable ImplsJohn Firebaugh2017-05-121-6/+11
* [tidy] llvm-namespace-commentBruno de Oliveira Abinader2017-05-121-1/+1
* [core] split off render layersIvo van Dongen2017-04-251-0/+25