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path: root/src/mbgl/renderer/raster_bucket.hpp
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* [core] Rationalize naming for style-related codeJohn Firebaugh2016-06-021-1/+1
* [core] Runtime style layer APIJohn Firebaugh2016-06-021-1/+1
* [core] s/GLObjectStore/ObjectStore/Bruno de Oliveira Abinader2016-06-011-2/+2
* [core] use #pragma once instead of ifdef include guardsKonstantin Käfer2016-05-251-4/+1
* [core] move Painter and dependents to new *TileID classesKonstantin Käfer2016-05-101-1/+1
* [core] do not call glStencilFunc when we're not clippingKonstantin Käfer2016-04-061-0/+1
* [core] Thread GLObjectStore through to Holder objectsJohn Firebaugh2016-02-181-2/+2
* [gl] Moved TexturePool to gl namespaceBruno de Oliveira Abinader2016-02-181-1/+1
* Eliminate boolean return codeJohn Firebaugh2015-12-221-1/+1
* [core] add namespace comment to closing braceKonstantin Käfer2015-12-031-1/+1
* [core] Rewrite image handlingJohn Firebaugh2015-11-251-1/+1
* [core] Eliminate use of ClassProperties for layoutJohn Firebaugh2015-11-101-4/+1
* [core] Eliminate StyleBucketJohn Firebaugh2015-10-301-1/+0
* [core] reparse tiles when new data arrivesKonstantin Käfer2015-10-261-1/+1
* [core] Rationalize style property classes: <type>{Paint,Layout}PropertiesJohn Firebaugh2015-10-221-3/+3
* Report errors when parsing raster tilesThiago Marcos P. Santos2015-07-021-1/+1
* rename prepare => upload and determine passes per layer instead of per bucketKonstantin Käfer2015-05-041-1/+1
* add prepare() functionKonstantin Käfer2015-05-041-2/+2
* remove hasData() from Bucket interfaceKonstantin Käfer2015-05-041-1/+1
* add upload API to gl objectsKonstantin Käfer2015-05-041-2/+0
* remove some unused includesKonstantin Käfer2015-04-281-2/+0
* Tile::ID ⇢ TileIDJohn Firebaugh2015-04-061-1/+1
* pass StyleLayer objects as const ref instead of a shared pointerKonstantin Käfer2015-03-061-2/+3
* rename StyleBucket* => StyleLayout*Konstantin Käfer2015-02-171-2/+3
* Remove support for prerendered layersJohn Firebaugh2015-01-211-2/+0
* make most headers privateKonstantin Käfer2014-12-041-0/+38