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path: root/src/mbgl/renderer/layers/render_raster_layer.cpp
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* [core] Don't crash when attribute count is exceededKonstantin Käfer2018-05-031-9/+24
* [core] align raster imagery rendering to pixel rid to avoid blurrinessKonstantin Käfer2018-01-241-2/+2
* [core] generate masks for raster tiles to avoid painting over childrenKonstantin Käfer2017-07-241-4/+13
* [core] Refactor Painter awayJohn Firebaugh2017-07-191-14/+14
* [core] Inline Painter::renderLine and RenderImageSource::renderJohn Firebaugh2017-07-191-10/+100
* [core] Eliminate Bucket::renderJohn Firebaugh2017-07-191-9/+15
* [core] Don't transition new layers on a setStyle operationJohn Firebaugh2017-06-261-2/+3
* [core] Merge RenderLayer::uploadBuckets into RenderSource::startRenderJohn Firebaugh2017-06-131-10/+0
* [core] Add templated RTTI for RenderSource classesAsheem Mamoowala2017-06-011-4/+4
* [core] Use fixed-size std::array for ImageSource coordinatesAsheem Mamoowala2017-06-011-15/+4
* [core] Render Image SourceAsheem Mamoowala2017-06-011-0/+36
* [core] cascade ⇢ transition / cascading ⇢ transitionableJohn Firebaugh2017-05-151-2/+2
* [core] *LayerImpl::cascading ⇢ paintJohn Firebaugh2017-05-151-1/+1
* [core] Move renderer/* files into sub-folders (#8983)Asheem Mamoowala2017-05-121-0/+34