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path: root/src/mbgl/renderer/frame_history.hpp
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* Bump Mapbox GL Nativeqt-v1.2.0Thiago Marcos P. Santos2017-11-271-41/+0
* Bump Mapbox GL Nativeqt-v1.1.0Thiago Marcos P. Santos2017-08-091-1/+2
* [build] move logging to utilKonstantin Käfer2016-11-221-1/+1
* [core] don't initialize with Duration::min() to avoid arithmetic overflowsKonstantin Käfer2016-11-091-2/+2
* [core] convert FrameHistory to use managed texture handlingKonstantin Käfer2016-11-011-7/+5
* [core] merge gl::ObjectStore into gl::ContextKonstantin Käfer2016-09-271-3/+3
* [core] rename gl::Config to gl::ContextKonstantin Käfer2016-09-271-3/+3
* [core] track texture state to avoid redundand bindsKonstantin Käfer2016-07-081-2/+6
* [core] Use unique_resource for GL objectsBruno de Oliveira Abinader2016-06-011-1/+2
* [core] s/GLObjectStore/ObjectStore/Bruno de Oliveira Abinader2016-06-011-3/+3
* [core] use #pragma once instead of ifdef include guardsKonstantin Käfer2016-05-251-4/+1
* [core] better symbol fading with texture lookups (#4579)Ansis Brammanis2016-05-201-19/+20
* [core] FrameHistory cleanupsBruno de Oliveira Abinader2016-03-241-5/+4
* [core] add namespace comment to closing braceKonstantin Käfer2015-12-031-1/+1
* use the global animationTime instead of querying our own timeKonstantin Käfer2015-08-201-3/+3
* Pass {Duration,TimePoint} by const ref if possibleBruno de Oliveira Abinader2015-07-141-5/+5
* Add typedefs for std::chrono::steady_clock typesJohn Firebaugh2015-04-021-6/+6
* Use std::chronoLeith Bade2015-02-041-6/+6
* make most headers privateKonstantin Käfer2014-12-041-0/+40