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path: root/src/mbgl/programs/raster_program.hpp
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* [core] remove a_/u_ prefix from attribute/uniform typesKonstantin Käfer2019-03-201-24/+24
* Merge pull request #14126 from mapbox/gfx-refactor-4Konstantin Käfer2019-03-151-5/+4
* [core] add texture bindings to draw call instead of Context member fnKonstantin Käfer2019-03-121-5/+4
* [core] add place for specifying textures/samplers separately from uniformsKonstantin Käfer2019-03-121-0/+1
* [core] move draw mode and primitives to gfx namespaceKonstantin Käfer2019-03-011-1/+1
* [core] extract attribute structs and gl::Vertex to separate namespaceKonstantin Käfer2019-03-011-1/+1
* [core] extract uniform type lists from gl namespaceKonstantin Käfer2019-03-011-3/+3
* [core] Split layer type specific code in mbgl::ProgramsMikhail Pozdnyakov2019-01-111-0/+7
* [core] Check in generated shader codeJohn Firebaugh2017-02-071-1/+1
* [core] Add support for data-driven stylingJohn Firebaugh2017-02-021-13/+14
* [core] Update gl-js for shader changeJohn Firebaugh2016-12-231-4/+3
* [core] Introduce SegmentVectorJohn Firebaugh2016-11-151-3/+5
* [core] Use gl::Program to resolve some rough edges in the GL binding typesJohn Firebaugh2016-11-081-0/+1
* [core] Introduce gl::Program templateJohn Firebaugh2016-11-081-0/+65