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path: root/src/mbgl/programs/hillshade_program.hpp
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* [core] add texture bindings to draw call instead of Context member fnupstream/gfx-refactor-3Konstantin Käfer2019-03-111-2/+3
* [core] add place for specifying textures/samplers separately from uniformsKonstantin Käfer2019-03-111-0/+1
* [core] move draw mode and primitives to gfx namespaceKonstantin Käfer2019-03-011-1/+1
* [core] extract attribute structs and gl::Vertex to separate namespaceKonstantin Käfer2019-03-011-1/+1
* [core] extract uniform type lists from gl namespaceKonstantin Käfer2019-03-011-1/+1
* [core] Split layer type specific code in mbgl::ProgramsMikhail Pozdnyakov2019-01-111-0/+10
* [core] add raster-dem source type and hillshade layer type (#10642)Molly Lloyd2018-01-231-0/+55