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path: root/src/mbgl/map
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* [core] Eliminate SpriteAtlas::updateDirtyJohn Firebaugh2017-02-141-4/+0
* [core] Expose Map::setZoom with anchor parameterJason Wray2017-02-131-1/+7
* [node] Temporary: exit(0) on exception in Painter::renderJohn Firebaugh2017-02-061-4/+10
* [core] Unify update and render into a single stepJohn Firebaugh2017-01-062-84/+89
* [core] fix matrix z range and remove hackAnsis Brammanis2016-12-211-3/+6
* [core, ios] replace `altitude` with `fov`Ansis Brammanis2016-12-212-16/+27
* Merge branch 'release-ios-v3.4.0' into 1ec5-release-ios-v3.4.0-beta.5-masterMinh Nguyễn2016-12-201-0/+7
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| * [core] Swap order of Style::recalculate and Style::relayoutIvo van Dongen2016-12-131-4/+4
| * [core] use raii to guard backend deactivationIvo van Dongen2016-12-131-13/+5
| * [core, ios, macos] Add image accessor to MGLStyle (#7096)Roman Blum2016-12-051-0/+7
* | [core] Swap order of Style::recalculate and Style::relayoutIvo van Dongen2016-12-121-4/+4
* | [core] use raii to guard backend deactivationIvo van Dongen2016-12-121-13/+5
* | Merge branch 'release-ios-v3.4.0' into 1ec5-release-ios-v3.4.0-beta.4-masterMinh Nguyễn2016-12-031-1/+9
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| * [core, ios, macos] Added layers and sources properties to MGLStyleMinh Nguyễn2016-11-281-1/+9
| * [core] Return source and layer ownership (#7014)Jesse Bounds2016-11-131-5/+8
| * [core] Ensure correct GL context in Map::onLowMemory()John Firebaugh2016-11-091-0/+2
* | [build] upgrade to variant 1.1.4 and dependenciesKonstantin Käfer2016-11-281-1/+2
* | [core] Use double in TransformState::zoomScaleBruno de Oliveira Abinader2016-11-271-1/+1
* | [build] move logging to utilKonstantin Käfer2016-11-222-3/+3
* | [core] update native for line property function shaders changes (#6658)Molly Lloyd2016-11-161-1/+1
* | [core] Return source and layer ownership (#7014)Jesse Bounds2016-11-111-5/+8
* | Default Style Camera on Android (#7019)Tobrun2016-11-111-1/+0
* | [core] Default camera position to that specified by the styleJohn Firebaugh2016-11-091-4/+41
* | [core] Ensure correct GL context in Map::onLowMemory()John Firebaugh2016-11-091-0/+2
* | Revert "[core] Don't use GL_LINEAR if panning w/o rotation nor pitch"Bruno de Oliveira Abinader2016-11-013-0/+6
* | [core] Cleanup TransformState::getIntegerZoomBruno de Oliveira Abinader2016-10-311-1/+1
* | [core] Moved util::log2 to its own headerBruno de Oliveira Abinader2016-10-312-2/+3
* | [core] Don't use GL_LINEAR if panning w/o rotation nor pitchBruno de Oliveira Abinader2016-10-313-6/+0
* | [core] change std::array<uint16_t, 2> to mbgl::SizeKonstantin Käfer2016-10-275-54/+47
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* [core] move gl::Context to Backend and refactor ViewKonstantin Käfer2016-10-254-88/+116
* [core] separate Backend from View for headless renderingKonstantin Käfer2016-10-253-38/+74
* [core] [node] pass thread pool impl to Map constructorMike Morris2016-10-201-7/+8
* [core] Move TransformState::{un,}project() to ProjectionBruno de Oliveira Abinader2016-10-193-34/+14
* [core] Move TransformState::worldSize() to ProjectionBruno de Oliveira Abinader2016-10-193-19/+14
* [core] Skip redundant spherical mercator variable updates in {ease,fly}ToBruno de Oliveira Abinader2016-10-191-5/+0
* [core] Skip duplicated IDs when querying point annotationsBruno de Oliveira Abinader2016-10-121-3/+5
* [core] Fix Map::setLatLng behaviorBruno de Oliveira Abinader2016-10-071-1/+1
* [core] Refactor BufferJohn Firebaugh2016-10-051-0/+1
* [core] remove dependence on gl.h typesKonstantin Käfer2016-09-291-2/+2
* [core] merge gl::ObjectStore into gl::ContextKonstantin Käfer2016-09-271-11/+11
* [core] standardize on uint16_t for texture sizesKonstantin Käfer2016-09-271-1/+1
* [core, qt] Generalized source change notificationMinh Nguyễn2016-09-262-2/+2
* [core] Removed map attribution APIMinh Nguyễn2016-09-261-4/+0
* [core] Source-driven attributionMinh Nguyễn2016-09-262-1/+11
* [core] Reuse Map::update()Bruno de Oliveira Abinader2016-09-261-4/+2
* [core] Add interface to add sprites to the styleThiago Marcos P. Santos2016-09-221-0/+24
* [core] add MapChangeDidFinishLoadingStyle signal (#6371)Ivo van Dongen2016-09-202-0/+6
* [core] Use an actor model for tile worker concurrencyJohn Firebaugh2016-09-161-2/+4
* [core] Separate transition options accessors from class APIBruno de Oliveira Abinader2016-09-131-6/+19
* [core] Check if style exists prior to accessing via Map functionsBruno de Oliveira Abinader2016-09-131-20/+58