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path: root/src/mbgl/layout/symbol_layout.cpp
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* [core] Make attribute binding more similar to uniform bindingJohn Firebaugh2016-11-081-16/+16
* [core] Set bucket segments to initialize emptyBruno de Oliveira Abinader2016-11-021-1/+1
* [core] Use numeric_limits<>::max() for checking element groupsBruno de Oliveira Abinader2016-10-311-12/+8
* [core] Moved util::log2 to its own headerBruno de Oliveira Abinader2016-10-311-8/+6
* [core] Modern C++ bindings for OpenGLJohn Firebaugh2016-10-281-14/+6
* [core] Cleanup SymbolLayoutBruno de Oliveira Abinader2016-10-131-26/+26
* [core] Make ElementGroup saferJohn Firebaugh2016-10-051-20/+19
* [core] Refactor BufferJohn Firebaugh2016-10-051-14/+18
* [core] remove dependence on gl.h typesKonstantin Käfer2016-09-291-3/+3
* [core] Merge GlyphStore and GlyphAtlasJohn Firebaugh2016-09-191-7/+6
* [core] Merge SpriteStore and SpriteAtlasJohn Firebaugh2016-09-191-3/+2
* [core] Use consistent terms: "text" and "icon"John Firebaugh2016-09-161-9/+9
* [core] Use optional to represent possible absence, not empty stringsJohn Firebaugh2016-09-161-12/+9
* [core] Move SymbolInstance and SymbolFeature into their own filesJohn Firebaugh2016-09-161-27/+0
* [core] Move {clip,merge}_lines to layout directoryJohn Firebaugh2016-09-161-2/+2
* [core] Extract SymbolLayout from SymbolBucketJohn Firebaugh2016-09-141-0/+568