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path: root/src/mbgl/layout/symbol_layout.cpp
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* [core][ios][macos][android]DDS-ify `text-letter-spacing` and `text-max-width`Asheem Mamoowala2017-08-301-2/+2
* Implement icon-anchor propertyLauren Budorick2017-08-281-0/+1
* [core][android][macos][ios] Implement property functions for line-join, text-...Lauren Budorick2017-07-261-44/+2
* [core] Update shaders.Chris Loer2017-07-121-1/+4
* [core] improve legibility of labels that follow linesAnsis Brammanis2017-07-111-53/+45
* [core] Pass pitch-scaling vertex attributes and uniforms to shaders.Chris Loer2017-07-111-11/+12
* [core] retain GeometryTileLayer in SymbolLayoutKonstantin Käfer2017-06-211-6/+7
* [core] Per-tile glyph/icon atlasesJohn Firebaugh2017-06-131-42/+39
* [core] Per-bucket icon atlasesJohn Firebaugh2017-06-131-9/+13
* [core] Per-bucket glyph atlasesJohn Firebaugh2017-06-131-8/+11
* [core] Simplify and fix sprite atlas coordinate calculationsJohn Firebaugh2017-05-231-1/+2
* [core] Disable letter-spacing for Arabic labels (issue #9057)Chris Loer2017-05-221-1/+1
* [core] Don't unnecessarily request glyphs for verticalized punctuation.Chris Loer2017-05-181-2/+7
* [core] Unify {Paint,Layout,Light}PropertiesJohn Firebaugh2017-05-151-2/+2
* [core] Move renderer/* files into sub-folders (#8983)Asheem Mamoowala2017-05-121-2/+2
* [core] Immutable ImplsJohn Firebaugh2017-05-121-3/+3
* [core] Tweak handling of annotation special case SpriteAtlasJohn Firebaugh2017-04-261-18/+13
* [core] split off render layersIvo van Dongen2017-04-251-8/+9
* [core] Safeguard PositionedIcon usage via optionalBruno de Oliveira Abinader2017-04-141-5/+5
* [core] Add DDS support for {text,icon}-size (#8593)Anand Thakker2017-04-061-15/+28
* [core] De-mutex GlyphAtlas and SpriteAtlasChris Loer2017-04-041-65/+55
* [core] Add DDS support for icon-imageJohn Firebaugh2017-03-311-16/+17
* [core] Pass fully-evaluated layout properties to SymbolInstance and quad methodsJohn Firebaugh2017-03-311-1/+1
* [core] implement dds for text-offsetMolly Lloyd2017-03-281-1/+1
* [core] Implement data-driven styling for {text,icon}-{color,opacity,halo-colo...Anand Thakker2017-02-281-19/+32
* [core] There's only ever one icon quadJohn Firebaugh2017-02-281-68/+77
* [core] Eliminate Shaping::textJohn Firebaugh2017-02-281-1/+1
* [core] Release compareText after symbol preparationJohn Firebaugh2017-02-281-0/+1
* [core] Replace three maps/mutexes in GlyphAtlas with a single map and mutexJohn Firebaugh2017-02-271-1/+1
* [core] Enable property functions for text-{field,transform} (#7944)Anand Thakker2017-02-171-6/+22
* [core] Eliminate SpritePatternModeJohn Firebaugh2017-02-141-1/+1
* Upright CJK characters in vertically-oriented labels (#7114)Minh Nguyễn2017-02-101-28/+54
* [core] default value support in categorical function conversionIvo van Dongen2017-02-021-2/+2
* [core] Add support for data-driven stylingJohn Firebaugh2017-02-021-30/+58
* [core] Fix flickering caused by regression in #7586John Firebaugh2017-01-101-3/+3
* [core] Get rid of user-specified refsJohn Firebaugh2017-01-041-3/+4
* [core] Replace magic number with constant-based calculationJohn Firebaugh2016-12-211-2/+2
* [core] Polylabel-based "pole of inaccessibility" symbol placementJohn Firebaugh2016-12-211-5/+15
* [core] Fix symbol rendering for multipointsJohn Firebaugh2016-12-201-60/+72
* [core] const correctnessJohn Firebaugh2016-12-201-2/+2
* [core] Full support for line breaking bidirectional text using ICU bidi funct...Chris Loer2016-11-301-7/+3
* [build] move logging to utilKonstantin Käfer2016-11-221-2/+2
* [core] Cleanup symbol clippingBruno de Oliveira Abinader2016-11-181-15/+16
* [core] Convert style properties to a tuple-based approachJohn Firebaugh2016-11-171-50/+50
* [core] Add minimal line breaking support for RTL text.Chris Loer2016-11-171-1/+4
* [core] Add ICU package for Bidirectional text support and arabic text shaping.Chris Loer2016-11-171-1/+3
* [core] Use UTF-16 instead of UTF-32 for label features to avoid extra convers...Chris Loer2016-11-171-3/+3
* [core] Use indexed rendering for collision boxesJohn Firebaugh2016-11-151-8/+22
* [core] Use gl::Program to resolve some rough edges in the GL binding typesJohn Firebaugh2016-11-081-10/+10
* [core] Introduce gl::Program templateJohn Firebaugh2016-11-081-8/+8