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path: root/src/mbgl/gl/uniform.hpp
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* [core] Fix misc-unconventional-assign-operator errors in header filesThiago Marcos P. Santos2020-04-171-1/+3
* [core] Fix performance-move-const-argThiago Marcos P. Santos2019-09-251-2/+1
* [core] Remove binary shader supportThiago Marcos P. Santos2019-05-211-5/+0
* [core] use constexpr string concatenation for uniform/attribute namesKonstantin Käfer2019-03-201-5/+6
* [core] remove a_/u_ prefix from attribute/uniform typesKonstantin Käfer2019-03-201-5/+5
* Merge pull request #14126 from mapbox/gfx-refactor-4Konstantin Käfer2019-03-151-16/+19
* [core] add texture bindings to draw call instead of Context member fnKonstantin Käfer2019-03-121-1/+1
* [core] extract attribute structs and gl::Vertex to separate namespaceKonstantin Käfer2019-03-011-5/+5
* [core] disallow subtyping of gl::Attributes<> and use type aliases insteadKonstantin Käfer2019-03-011-1/+1
* [core] extract uniform type lists from gl namespaceKonstantin Käfer2019-03-011-34/+12
* [core] remove Tag from gl::UniformKonstantin Käfer2019-03-011-10/+10
* [core] remove redundant Uniform::Type aliasMolly Lloyd2018-08-311-5/+2
* [core] Implement CrossFadedDataDrivenProperty to add support for feature expr...Molly Lloyd2018-08-311-13/+7
* [core] introduce TypeListConcat and TypeList::ExpandIntoKonstantin Käfer2018-08-311-17/+2
* [core] Rework attribute binding (again)John Firebaugh2017-07-121-1/+1
* [core] GCC 4.9 bracket initialization issuesBruno de Oliveira Abinader2017-07-121-1/+3
* [core] only bind uniforms that exist in the programKonstantin Käfer2017-06-131-1/+1
* [core] verify that the active uniform types match our assumed typesKonstantin Käfer2017-06-131-0/+31
* [core] cache binary shaders on AndroidKonstantin Käfer2017-03-221-1/+12
* [core] Add support for data-driven stylingJohn Firebaugh2017-02-021-8/+25
* [core] Put ignore in util namespaceJohn Firebaugh2016-11-081-1/+1
* [core] Introduce and use IndexedTupleJohn Firebaugh2016-11-081-4/+4
* [core] Use gl::Program to resolve some rough edges in the GL binding typesJohn Firebaugh2016-11-081-5/+2
* [core] Introduce gl::Program templateJohn Firebaugh2016-11-081-8/+6
* [core] move Value class outside of Uniform to enforce explicit constructionKonstantin Käfer2016-11-071-4/+8
* [core] force explicit initialization of uniform valuesKonstantin Käfer2016-11-071-1/+0
* [core] remove Uniforms::value in favor of direct constructionKonstantin Käfer2016-11-071-5/+0
* [core] Modern C++ bindings for OpenGLJohn Firebaugh2016-10-281-34/+61
* [core] Move shader and uniform to gl directoryJohn Firebaugh2016-10-051-0/+61