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path: root/src/mbgl/gl/types.hpp
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* [core] Add comments explaining typing of AttributeLocation and UniformLocationJohn Firebaugh2017-07-121-0/+8
* [core] Reduce memory requirements of VertexArraysJohn Firebaugh2017-07-121-1/+1
* [core] Rework attribute binding (again)John Firebaugh2017-07-121-1/+1
* [core] add static asserts for more gl constantsAnsis Brammanis2017-07-111-1/+1
* [core] improve legibility of labels that follow linesAnsis Brammanis2017-07-111-0/+6
* [core] verify that the active uniform types match our assumed typesKonstantin Käfer2017-06-131-0/+20
* [core] glPixelStorei is in OpenGL ES 2John Firebaugh2017-06-131-4/+0
* [core] Render fill-extrusion layers (#8431)Lauren Budorick2017-04-271-0/+5
* [core] cache binary shaders on AndroidKonstantin Käfer2017-03-221-0/+2
* [core] Add support for data-driven stylingJohn Firebaugh2017-02-021-10/+0
* [core] Introduce gl::Program templateJohn Firebaugh2016-11-081-0/+5
* [core] move framebuffer reading to gl::ContextKonstantin Käfer2016-11-041-0/+4
* [core] add state tracking to pixel store packing alignmentKonstantin Käfer2016-11-041-0/+12
* [core] convert LineAtlas to use managed texture handlingKonstantin Käfer2016-11-011-0/+1
* [core] add ability to upload alpha-only textures + imagesKonstantin Käfer2016-11-011-0/+4
* [core] Modern C++ bindings for OpenGLJohn Firebaugh2016-10-281-75/+8
* [core] move gl::Context to Backend and refactor ViewKonstantin Käfer2016-10-251-0/+5
* [core] Improve attribute binding APIJohn Firebaugh2016-10-051-0/+21
* [core] remove Raster object in favor of a more low-level Texture objectKonstantin Käfer2016-10-041-0/+3
* [core] remove dependence on gl.h typesKonstantin Käfer2016-09-291-0/+82
* [core] introduces types for GL objectsKonstantin Käfer2016-09-291-0/+17