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* [core] Switch to the new OpenGL abstractionThiago Marcos P. Santos2019-02-121-24/+0
| | | | | | This patch will make Mapbox GL Core never use OpenGL directly. We should consider locking into OpenGL ES 2.0 to simplify the code path and remove #ifdefs.
* [core] Make the OpenGL implementation platform specificThiago Marcos P. Santos2017-10-251-28/+2
| | | | | Split the headers, so each platform includes the most appropriated header.
* [Qt] Fix typo in gl.hppBruno de Oliveira Abinader2017-04-061-1/+1
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* [core] Privatize gl/gl.hppKonstantin Käfer2017-03-281-0/+50