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path: root/src/mbgl/gl/attribute.cpp
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* [core] Remove re-linking programs approach (#14482)Aleksandar Stojiljkovic2019-05-201-33/+5
* Merge pull request #14126 from mapbox/gfx-refactor-4Konstantin Käfer2019-03-151-11/+0
* [core] extract attribute structs and gl::Vertex to separate namespaceKonstantin Käfer2019-03-011-0/+11
* [core] Switch to the new OpenGL abstractionThiago Marcos P. Santos2019-02-121-1/+3
* [core] Don't crash when attribute count is exceededKonstantin Käfer2018-05-031-4/+10
* [core] Rework attribute binding (again)John Firebaugh2017-07-121-59/+4
* [core] Inline getActiveAttributes detailsJohn Firebaugh2017-07-121-25/+11
* [core] GCC 4.9 does not fully support custom variable templatesBruno de Oliveira Abinader2017-07-121-9/+11
* [core] Bind only active attributes in order to avoid exceeding attribute limi...Lauren Budorick2017-06-291-0/+46
* [core] Eliminate constant attribute bindingsJohn Firebaugh2017-06-141-155/+21
* [core] store vertex attribute binding to prevent duplicate bindsKonstantin Käfer2017-06-131-0/+1
* [core] Don't need to use normalized attributes anymoreJohn Firebaugh2017-03-171-46/+1
* Pack min + max into one attribute :muscle:Molly Lloyd2017-03-081-1/+1
* [core] Add support for data-driven stylingJohn Firebaugh2017-02-021-9/+218
* [core] Assign attribute locations sequentiallyJohn Firebaugh2016-11-151-2/+3
* [core] Introduce gl::Program templateJohn Firebaugh2016-11-081-0/+4
* [core] Make attribute binding more similar to uniform bindingJohn Firebaugh2016-11-081-0/+24