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path: root/src/mbgl/algorithm/update_renderables.hpp
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* [core] make forcing cache/network only more explicitKonstantin Käfer2017-10-121-9/+16
* [core] Change OverscaledTileID to also include a "wrap" value.Chris Loer2017-07-111-5/+4
* [core] Render parent raster tiles when ideal tile can't be loadedKonstantin Käfer2017-04-201-4/+11
* [core] Convert uses of std::set to std::unordered_set (#6325)Lucas Wojciechowski2016-09-191-2/+2
* [core] Rename data ⇢ tile; use Resource::NecessityJohn Firebaugh2016-08-261-25/+26
* [core] Use Range<uint8_t> instead of full Tileset where possibleJohn Firebaugh2016-06-141-7/+7
* [core] *Tile ↔ *TileDataJohn Firebaugh2016-06-131-17/+17
* [core] load parents of missing tiles as optionalKonstantin Käfer2016-06-101-10/+20
* [core] createTile callback can load optional and required tilesKonstantin Käfer2016-06-101-1/+1
* [core] refactor updateRenderables algorithmKonstantin Käfer2016-05-271-50/+65
* [core] remove unused template definitionKonstantin Käfer2016-05-271-3/+80
* [core] use #pragma once instead of ifdef include guardsKonstantin Käfer2016-05-251-4/+1
* [core] retain tiles differently and remove old TileID classKonstantin Käfer2016-05-101-0/+15