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path: root/src/map/map.cpp
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* make most headers privateKonstantin Käfer2014-12-041-647/+0
* Prefer stdlib to libuv (fixes #688)John Firebaugh2014-12-031-13/+13
* break out FileSource as an abstract classMike Morris2014-12-031-19/+16
* add array overloads to make_unique and move it to mbgl::util from stdKonstantin Käfer2014-12-031-6/+6
* Texturepool ⇢ TexturePool (fixes #655)John Firebaugh2014-12-021-4/+4
* Adhere to naming conventionsJohn Firebaugh2014-12-021-46/+46
* More complete uv::threadJohn Firebaugh2014-12-021-10/+11
* Use uv::asyncJohn Firebaugh2014-11-261-68/+39
* Remove vague commentsJohn Firebaugh2014-11-261-26/+0
* Eliminate Map::getActiveSources()John Firebaugh2014-11-261-5/+1
* Fix destruction orderJohn Firebaugh2014-11-261-1/+2
* autoJohn Firebaugh2014-11-261-2/+2
* Store SourceInfo as direct memberJohn Firebaugh2014-11-261-1/+1
* Pass SourceInfo as referenceJohn Firebaugh2014-11-261-1/+1
* Eliminate remaining uses of Map in TileDataJohn Firebaugh2014-11-261-1/+1
* Eliminate Map::getStyle()John Firebaugh2014-11-261-1/+1
* Make Map::getSprite() privateJohn Firebaugh2014-11-261-1/+4
* Eliminate Map::getTexturepool()John Firebaugh2014-11-261-1/+1
* Map Map::getWorker() privateJohn Firebaugh2014-11-261-1/+1
* Eliminate Map::getGlyphStore()John Firebaugh2014-11-261-1/+1
* Eliminate Map::getSpriteAtlas()John Firebaugh2014-11-261-1/+1
* Eliminate Map::getGlyphAtlas()John Firebaugh2014-11-261-1/+1
* Eliminate Map::getFileSourceJohn Firebaugh2014-11-211-2/+2
* Pass FileSource by referenceJohn Firebaugh2014-11-211-3/+3
* Remove rotation constraintsJohn Firebaugh2014-11-201-4/+0
* check library versions against header symbols in static initialization functionKonstantin Käfer2014-11-121-0/+55
* access member variables directly inside class methodsartemp2014-10-291-3/+2
* store uv::loop as unique_ptrartemp2014-10-291-1/+1
* store spriteAtlas by value + make TileParser noncopyableartemp2014-10-291-7/+5
* store glyphAtlas by value in Map object, pass by refartemp2014-10-291-3/+2
* Render map with a copy of TransformStateJohn Firebaugh2014-10-291-151/+3
* Hold internal reference to Sprite in SpriteAtlasJohn Firebaugh2014-10-291-1/+1
* fix build with libuv 0.11Konstantin Käfer2014-10-271-15/+16
* fix variable shadowingKonstantin Käfer2014-10-221-6/+3
* Merge branch 'libuv-0.10-headless-display' into masonKonstantin Käfer2014-10-221-5/+9
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| * Merge branch 'master' into libuv-0.10-headless-displayMike Morris2014-10-101-58/+159
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| * | make view active/inactive around Map::setup, don't leave active after view.re...Mike Morris2014-09-301-0/+2
| * | bump mapnik-packaging, remove unnecessary view.make_active callsMike Morris2014-09-191-9/+4
| * | dont make_active when clearing buffers, call make_inactive at end of Map::pre...Mike Morris2014-09-161-1/+2
| * | don't terminate after Map::runMike Morris2014-09-101-2/+0
| * | fix Map::terminate?Mike Morris2014-09-101-1/+2
| * | Merge branch 'fix-context-shutdown-merge' into libuv-0.10-fix-context-shutdownMike Morris2014-09-101-0/+7
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| | * | Move notify_map_change() from a global callback, to a callback inLeith Bade2014-09-101-1/+0
| | * | Adds the function Map::terminate() to allow all GL resources heldLeith Bade2014-09-101-0/+6
| | * | Add View::make_inactive() to remove context from rendering threadLeith Bade2014-09-101-0/+2
| * | | Merge branch 'master' into libuv010Mike Morris2014-09-091-4/+0
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| * | | Merge branch 'master' into libuv010Mike Morris2014-08-291-1/+10
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| * \ \ \ Merge branch 'master' into libuv010Mike Morris2014-08-261-9/+3
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| * \ \ \ \ Merge branch 'master' into libuv010Mike Morris2014-08-251-2/+4
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| * | | | | | bump mapnik-packaging, conform to libuv 0.10 apiMike Morris2014-08-201-4/+4