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* [build] Use Qt 5.6.3 instead of 5.7 in AppVeyorBruno de Oliveira Abinader2018-05-181-0/+1
* Use a host interface for CustomLayer instead of function pointers (#11553)Asheem Mamoowala2018-04-024-38/+44
* [qt] Add an interface for Static renderingThiago Marcos P. Santos2018-02-095-5/+123
* [qt] Refresh the docsThiago Marcos P. Santos2018-02-091-0/+16
* [qt] Make sure that methods are being called on the right threadThiago Marcos P. Santos2018-02-094-61/+109
* [qt] Implement FBO handlingThiago Marcos P. Santos2018-02-098-34/+45
* [qt] Only use the MapRenderer as scheduler if there is no otherThiago Marcos P. Santos2018-02-092-9/+19
* [qt] Expose an interface to create a renderer on a separated threadThiago Marcos P. Santos2018-02-092-6/+37
* [qt] Make MapboxGLMapRenderer a scheduler to receive messages when renderingThiago Marcos P. Santos2018-02-092-3/+32
* [qt] Update map rendering via RendererObserverThiago Marcos P. Santos2018-02-095-3/+81
* [qt] Render asynchronouslyThiago Marcos P. Santos2018-02-0912-287/+360
* [qt] Removed unused callThiago Marcos P. Santos2018-02-091-4/+0
* [core] factor out RunLoop::wake()Konstantin Käfer2018-02-061-5/+2
* [qt][build] Use ninja for compiling Qt for WindowsThiago Marcos P. Santos2018-01-101-0/+0
* [qt] Make example app build on WindowsThiago Marcos P. Santos2018-01-101-12/+36
* [qt] Fix import/export symbols declarationsThiago Marcos P. Santos2018-01-105-16/+26
* [qt] Refreshed build documentationThiago Marcos P. Santos2018-01-081-16/+59
* [windows][qt] Add build defines to build Mapbox GL + Qt on WindowsThiago Marcos P. Santos2018-01-082-0/+29
* [windows][build] Make nodejs/npm optionalThiago Marcos P. Santos2018-01-081-20/+23
* [windows][qt] Remove std:: namespace of some functionsThiago Marcos P. Santos2018-01-081-2/+2
* [qt] Removed unused headersThiago Marcos P. Santos2018-01-082-2/+0
* [qt] Use add_definitions instead of resetting CXXFLAGSThiago Marcos P. Santos2018-01-081-2/+1
* [test] Only use our SQLite3 wrapper in testsBruno de Oliveira Abinader2018-01-081-3/+0
* [build] Remove unused files, and cleanup directoriesKonstantin Käfer2018-01-031-1/+1
* [core] Enable local glyph generation using TinySDF.Chris Loer2017-12-111-0/+2
* [build] standardize on -fvisibility=hidden for all targetsKonstantin Käfer2017-11-291-2/+1
* [core] move HeadlessBackend extension initialization code into ImplKonstantin Käfer2017-11-293-17/+17
* [core] fold HeadlessDisplay into the headless RenderBackend implementationKonstantin Käfer2017-11-292-8/+6
* [core, ios, qt, android] Close race condition in RunLoop (issue #9620)Chris Loer2017-11-271-2/+4
* [core] Fix Qt4 on macOSBruno de Oliveira Abinader2017-11-271-1/+6
* [qt] Use qWarning() for loggingThiago Marcos P. Santos2017-11-242-3/+13
* [Qt] Update documentationBruno de Oliveira Abinader2017-11-232-6/+12
* [build] Added CircleCI macos-debug-qt5 jobBruno de Oliveira Abinader2017-11-202-73/+10
* [Qt] Fix deprecation warnings in Qt 5.10Bruno de Oliveira Abinader2017-11-132-0/+10
* [Qt] Explicit QVariant type as string when binding textBruno de Oliveira Abinader2017-11-091-2/+11
* [Qt] Do not assume viewport size == fbo size in Qt4Bruno de Oliveira Abinader2017-11-091-0/+2
* [Qt] Call QNetworkReply::readAll() only onceBruno de Oliveira Abinader2017-11-093-6/+6
* [Qt] Call QSqlQuery::finish() when inactiveBruno de Oliveira Abinader2017-11-091-9/+10
* [Qt] Do not store QSqlDatabaseBruno de Oliveira Abinader2017-11-091-21/+30
* [Qt] Qt SQLite driver has no setForwardOnly supportBruno de Oliveira Abinader2017-11-091-4/+2
* [qt] Fix build on some archsThiago Marcos P. Santos2017-10-311-0/+5
* [Qt] Use QOpenGLFunctions for Qt5Thiago Marcos P. Santos2017-10-254-13/+169
* [core] Make the OpenGL implementation platform specificThiago Marcos P. Santos2017-10-252-0/+26
* Replace compile-time polymorphism with runtime polymorphism in the conversion...John Firebaugh2017-10-235-266/+298
* [qt] use const for setting ResourceTransformRinigus2017-10-092-2/+2
* [qt] add ResourceTransform APIRinigus2017-10-093-0/+47
* [build] split out DefaultFileSource and dependents to a separate targetKonstantin Käfer2017-09-288-176/+192
* Preserve depth buffer between 3D layers + optimize render order (#9931)Lauren Budorick2017-09-212-5/+5
* [all] ensure runloop is the current schedulerIvo van Dongen2017-08-092-13/+7
* [core] finish must-revalidate supportKonstantin Käfer2017-08-082-1/+4