| Commit message (Collapse) | Author | Age | Files | Lines |
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Some platforms might require special permissions or custom APIs
to access the current time of the day.
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Unify and enforce a CMake coding style.
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Buck build is no longer needed, neither is the previous
CMake buildsystem.
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This will make the `next` buildsystem no longer the `next`, but the
`actual`. The idea is to simplify the build, removing scripts, to
make the platform buildsystem generated by CMake more compatible
with IDEs and make development more streamlined. It will also make
cross compilation easier.
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* add source/header
* add ios files
* add configs
* modify name
* http_file_source
* add interface delegate when map init
* fix name
* fix delegate name
* support mac os
* add mac os support
* make optional delegate when mac os
* mac/ios difference
* add ios change log
* cancel iOS/mac OS judgement
* cancel iOS/mac OS judgement
* cancel judgement in .m
* update
* update
* update http_file_source
* update ios
* update mac os
* add mac os file
* add mac os file to `.cmake`
* change names
* add log & fix format
* reset changelog commit
* update changelog
* rename iOS network manager
* Add a test configuration(same as default configuration) when mac os run tests
* re-add account type into `http_file_source`
* refactor
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This is to fix #15358
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It depends on platform specific compression library.
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* [core] Take max/min zoom option from style if they are set
* [core] std::move input value
* [Core] Add changelogs
* [Core] Fix clang-format reported error
* [Core] fix clang-tidy reported error
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- Hardcoded the bundle identifier on Info.plist, CMake is not
picking it up.
- Do not use installed headers when building the framework.
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- Add include guards on all the files
- Add a vendor package for sqlite and gtest
- Use relative paths to all the files
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objects (#15539)
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* Update ChangeLog
* Fix extra space
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* [core] fix integer overflow
* [core] Add change log
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* add initial fix
* fix bug for collision circle
* refind code structure
* fix indentation
* update test
* refind code structure
* Add changelog
* Add comment for boolean
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Binary shader support has been removed in commit c2f974f2a573 ([core]
Remove binary shader support). This left-over parameter is not used
anywhere anymore.
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* Add changelog for fix of mixed SDF+non-SDF icon rendering in one layer
* Add bracket for ios changelog number
* Add more brackets
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property
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* [ios, macos] update proj config
* [ios, macos] implement the logging logic
* [ios, macos] update comments
* [ios, macos] update mac os config
* [ios, macos] re-generate sdk files
* [ios, macos] re-generate sdk files json
* [ios, macos]re-generate json files
* [ios, macos] re-generate ios json files
* [ios] change conditions to bit mask
* [ios, macos]send messages to platform
* [ios, macos] add changelogs
* [ios, macos] revert `logging_nslog`
* [ios, macos] add event name and code into log msg
* [ios, macos] update changlog
* [ios, macos] fix a nit
* [ios, macos]Fix nits.
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* [ios, macos] Update Jazzy theme
module_version -> module-version
* Update platform/macos/scripts/document.sh
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* map id --> tileset id
* styles map id -> style url
* update changelog
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* [iOS, macOS] exclude CJK glyphs resources download by default.
* [iOS, macOS] update iosapp
* [iOS, macOS] update macOS
* [iOS, macOS] update iOS change log
* [iOS, macOS] update macOS change log
* [iOS, macOS] update comment & add test cases
* Update platform/darwin/test/MGLOfflineRegionTests.m
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/darwin/test/MGLOfflineRegionTests.m
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/darwin/test/MGLOfflineRegionTests.m
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/ios/CHANGELOG.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/macos/CHANGELOG.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/darwin/test/MGLOfflineRegionTests.m
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
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(#14862)
* Change default CJK font from "PingFang" to "Helvetica"
* Add CHANGELOG.
* Update CHANGELOG.
* [ios] Enable client-side rendering and use `Helvetica` by default. Set `MGLIdeographicFontFamilyName` to `NULL` for using your custom remote font.
* [ios] Update change log
* [ios] Change default CJK configuration in `iosapp` project
* [ios] Update comment
* [ios] return local font name using default system font.
* [ios] Update changelog
* [ios] update changelogs & comments
* [iOS, macOS]Support mac os
* [iOS, macOS] fix bug
* [iOS, macOS] update change log
* [iOS, macOS] fix nit.
* [iOS, macOS] Ability to specify an array of fonts for fallbacks for `localIdeographicFontFamily`
* [iOS, macOS] Update comments
* [iOS, macOS] Update change log
* [iOS, macOS] update for mac OS font family names
* Fix nit.
* Update platform/ios/CHANGELOG.md
Co-Authored-By: Minh Nguyễn <mxn@1ec5.org>
* [iOS, macOS] Set `MGLIdeographicFontFamilyName` to a Boolean value `NO` for using your custom remote font.
* [iOS, macOS] remove `MGLIdeographicFontFamilyName` from info.plist & update Info.plist Keys.md
* [iOS, macOS] remove `MGLIdeographicFontFamilyName` from macOS demo app project and update info.plist Keys.md
* [iOS, macOS] update macOS changelog
* [iOS, macOS] Change docs
* Update Change log
* [iOS, macOS] Test case
* Update platform/macos/docs/guides/Info.plist Keys.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/macos/docs/guides/Info.plist Keys.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/ios/CHANGELOG.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/darwin/src/MGLRendererConfiguration.mm
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/darwin/test/MGLRendererConfigurationTests.mm
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/macos/docs/guides/Info.plist Keys.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/macos/docs/guides/Info.plist Keys.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/macos/docs/guides/Info.plist Keys.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* [iOS, macOS] update comments
* [iOS, macOS] add plist value test && filter for invalid string
* [iOS, macOS] fix nit
* Update platform/ios/docs/guides/Info.plist Keys.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/ios/docs/guides/Info.plist Keys.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/ios/docs/guides/Info.plist Keys.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/macos/CHANGELOG.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/ios/docs/guides/Info.plist Keys.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/ios/docs/guides/Info.plist Keys.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* [iOS, macOS] add invalid value type test
* Apply own suggestions from code review
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* [ios] Add shoulRremoveStyleImage to MGLMapViewDelegate.
* [ios] Changelog update.
* [ios, macos] Update shouldRemoveStyle method documentation.
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config.xcconfig file. (#14766)
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