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path: root/platform/linux/src/headless_backend_egl.cpp
Commit message (Expand)AuthorAgeFilesLines
* [test] allow only a single shared display to avoid egl errorsIvo van Dongen2017-07-181-1/+1
* [core] always create a pixelbuffer surface in the EGL backendKonstantin Käfer2017-04-051-5/+6
* [core] destroy surface before context in EGL backendKonstantin Käfer2017-04-051-4/+4
* [core] Move OpenGL extension initialization to BackendKonstantin Käfer2017-03-231-1/+1
* [linux] Don't manually activate context before destroying itJohn Firebaugh2017-02-221-3/+0
* [android] Use pBuffer for headless EGL backendBruno de Oliveira Abinader2016-11-271-4/+27
* [build] move logging to utilKonstantin Käfer2016-11-221-1/+1
* [build] move headless rendering files to platform/defaultKonstantin Käfer2016-11-221-2/+2
* [linux] Ensure EGL uses OpenGL ES 2.0 client APIBruno de Oliveira Abinader2016-11-171-5/+10
* [linux] Implement EGL headless backendTiago Vignatti2016-11-171-0/+75