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path: root/platform/android/src/native_map_view.hpp
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* [android][ios][macOS] Implement bindings for `Map::cameraForGeometry`. On mac...Asheem Mamoowala2017-10-091-0/+3
* [android] re-implemented the fps listener apiIvo van Dongen2017-09-221-8/+0
* [android] map snapshotsIvo van Dongen2017-09-221-0/+2
* [android] self-contained map rendererIvo van Dongen2017-09-221-22/+4
* [android] schedule work on the gl thread using GLSurfaceView#queueEventIvo van Dongen2017-09-221-3/+7
* [android] async renderingIvo van Dongen2017-09-221-33/+5
* [android] extract RendererBackend from NativeMapViewIvo van Dongen2017-09-221-23/+3
* Preserve depth buffer between 3D layers + optimize render order (#9931)Lauren Budorick2017-09-211-2/+3
* [android] - style image accessorTobrun Van Nuland2017-08-181-0/+3
* [android] - optimise icon managementTobrun Van Nuland2017-08-101-0/+2
* [all] Merge View into RendererBackendJohn Firebaugh2017-07-261-6/+2
* [android] add api to enable/disable tile prefetchingIvo van Dongen2017-07-201-0/+4
* [android] - rewrite map object intialisation (#9462)Tobrun2017-07-191-10/+0
* [android] remove manual ref counting on activation/deactivationIvo van Dongen2017-07-181-2/+0
* [android][glfw][ios][macos][node][qt] rename backend to renderer backendIvo van Dongen2017-07-181-5/+5
* [android] rendering interface changesIvo van Dongen2017-07-181-1/+7
* [android][glfw][ios][macos][node][qt] split backend from mapobserverIvo van Dongen2017-07-181-1/+1
* [android] remove tile cache size customizationIvo van Dongen2017-06-271-8/+1
* Merge release-ios-v3.6.0-android-v5.1.0 to master (#9170)Tobrun2017-06-021-0/+3
* [android] - move calculation of LatLngBounds to core (#8765)Tobrun2017-04-201-1/+4
* [all] Remove redundant scale-related camera methodsJohn Firebaugh2017-04-131-6/+0
* [android] - add binding integration for Map::setLatLngbounds, add example (#8...Tobrun2017-04-131-0/+3
* [android] Recalculate source tile cache size when appropiateBruno de Oliveira Abinader2017-04-101-0/+1
* [android] Initialize NativeMapView with OpenGL ES 2.0 minimum texture sizeBruno de Oliveira Abinader2017-04-101-4/+6
* [android] geojson conversion optimisationIvo van Dongen2017-03-281-3/+3
* [core] Privatize OpenGL/Context headersKonstantin Käfer2017-03-281-1/+1
* [core] Move OpenGL extension initialization to BackendKonstantin Käfer2017-03-231-0/+1
* [core] cache binary shaders on AndroidKonstantin Käfer2017-03-221-1/+7
* Merge branch 'release-ios-v3.5.0-android-v5.0.0'John Firebaugh2017-03-211-1/+1
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| * [android] - zoom to rounded levelsTobrun2017-03-101-1/+1
* | [android] Updated MapObserver::onSourceChangedBruno de Oliveira Abinader2017-03-211-1/+1
* | [android] Update changes in MapObserver::onDidFailLoadingMapBruno de Oliveira Abinader2017-03-171-1/+2
* | [android] Support mbgl::MapObserverBruno de Oliveira Abinader2017-03-151-1/+18
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* [android] Add support for queryRenderedFeatures filterIvo van Dongen2017-03-041-2/+6
* [android] insert layer at indexIvo van Dongen2017-02-281-0/+2
* [android] remove layer at indexIvo van Dongen2017-02-281-0/+2
* [android] insert layer aboveIvo van Dongen2017-02-281-0/+2
* [android] remove source returns referenceIvo van Dongen2017-02-281-1/+1
* [android] remove layer returns referenceIvo van Dongen2017-02-281-1/+1
* [android] source list accessor + exampleIvo van Dongen2017-02-281-0/+2
* [android] layer list accessor + exampleIvo van Dongen2017-02-281-0/+2
* [android] jni high level binding refactorIvo van Dongen2017-02-241-33/+223
* [ios,macos,android,qt] use shared threadpoolKonstantin Käfer2017-02-201-1/+1
* [android] use shared DefaultFileSource for all maps + OfflineManagerKonstantin Käfer2017-02-201-1/+1
* [core] use raii to guard backend deactivationIvo van Dongen2016-12-121-2/+4
* [build] move default ThreadPool implementation to platform/defaultKonstantin Käfer2016-11-221-1/+1
* [android] Update GLSL + ensure binding to OpenGL ES 2.0Bruno de Oliveira Abinader2016-11-141-2/+0
* [android] update viewport size when framebuffer size changedKonstantin Käfer2016-11-101-0/+1
* [core] correctly set the framebuffer size on retina screensKonstantin Käfer2016-11-011-0/+1
* [core] move gl::Context to Backend and refactor ViewKonstantin Käfer2016-10-251-3/+1