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* Tiles LOD: load and render based on zoom when displayedAleksandar Stojiljkovic2019-08-051-1/+7
* [core] Limit pitch based on edge insets. Fix max Z calculation in getProjMatrix.Aleksandar Stojiljkovic2019-08-011-1/+1
* [docs] Remove references to increasing offline tile limitHeather Stenson2019-07-181-2/+1
* [core] Synchronize render passes and render tilesMikhail Pozdnyakov2019-07-111-0/+2
* [core] Introduce LayerProperties::constantsMask()Mikhail Pozdnyakov2019-07-021-1/+2
* [core] Minor change to silence documentation warning on iOS.Julian Rex2019-07-021-2/+2
* [core] Add number-format expressionJuha Alanen2019-06-273-1/+45
* [core] DefaultFileSource dynamic support for cache-only requestsBruno de Oliveira Abinader2019-06-252-12/+20
* [core] Add method for setting a maximum size for the ambient cacheThiago Marcos P. Santos2019-06-181-6/+24
* [core] Clear/Invalidate should also work on non-tile resourcesThiago Marcos P. Santos2019-06-181-7/+13
* [core] Rename resetCache to resetDatabaseThiago Marcos P. Santos2019-06-181-1/+1
* [core] Surface cache management APIsThiago Marcos P. Santos2019-06-131-0/+28
* [build] remove roundtrip through <experimental/optional> when using optionalKonstantin Käfer2019-06-121-1/+1
* [core] Make tile id unwrapTo() constMikhail Pozdnyakov2019-06-101-4/+4
* [core] remove platform::show(Color)?DebugImageKonstantin Käfer2019-05-281-6/+0
* [core] refactor program object creationKonstantin Käfer2019-05-283-3/+49
* [core] Remove priority from the constructorThiago Marcos P. Santos2019-05-281-11/+7
* [core] Introduce usage tag for resourcesThiago Marcos P. Santos2019-05-281-0/+7
* [core] Offset viewport center when edge insets are specifiedAleksandar Stojiljkovic2019-05-281-2/+2
* [core] invoke optional resource path change completion listenerŁukasz Paczos2019-05-241-1/+4
* [core] limit thread's scope to release the Object before detaching the threadŁukasz Paczos2019-05-241-11/+15
* [core] option to perform platform specific operations when creating/destroyin...Łukasz Paczos2019-05-222-0/+16
* [core] RenderLayer::render(PaintParameters, RenderSource*) -> render(PaintPar...Mikhail Pozdnyakov2019-05-221-0/+2
* [core] Forward ImageManagerObserver::onRemoveUnusedStyleImages to MapObserver...Alexander Shalamov2019-05-212-0/+4
* [core] Define max cache size for ImageManagerAlexander Shalamov2019-05-211-0/+4
* [core] Don't use optional unique_ptr in function coversion codeAnder Conselvan de Oliveira2019-05-211-7/+7
* [core] Fix most identity function with default legacy expression testsAnder Conselvan de Oliveira2019-05-211-8/+15
* [core] Remove RenderLayerSymbolInterfaceMikhail Pozdnyakov2019-05-191-0/+6
* [core] add gfx::UploadPass, split startRender into prepare and uploadKonstantin Käfer2019-05-151-0/+3
* [core] add gfx::CommandEncoder::present()Konstantin Käfer2019-05-151-0/+7
* [core] use unique IDs for DrawScopesKonstantin Käfer2019-05-151-1/+2
* [core] Make FileSource API clearerMikhail Pozdnyakov2019-05-141-6/+8
* [core] Make the BackgroundScheduler a singletonThiago Marcos P. Santos2019-05-105-6/+12
* [core] Make ActorRef methods constMikhail Pozdnyakov2019-05-101-2/+2
* [core] Remove clipping option from RenderTile and style::LayerMikhail Pozdnyakov2019-05-081-6/+0
* [core] Keep shared_ptr to thread pool in CustomGeometrySourceAlexander Shalamov2019-05-031-0/+2
* [build] change style code generator to sort properties alphabeticallyKonstantin Käfer2019-05-0210-301/+301
* [core] Introduce resetCache APISudarsana Babu Nagineni2019-04-291-0/+9
* [core] Render layers use synchronized buckets and paint propertiesMikhail Pozdnyakov2019-04-171-0/+5
* [core] Add `FadingTiles` layer type propertyMikhail Pozdnyakov2019-04-171-0/+6
* [core] Use `style::LayerProperties` in render layers, buckets and layouts.Mikhail Pozdnyakov2019-04-178-10/+17
* [core] Introduce `style::LayerProperties` interface and its implementationsMikhail Pozdnyakov2019-04-171-0/+29
* [core] Enable 'symbol-sort-key' layout property and generate style codeAlexander Shalamov2019-04-171-0/+4
* [core] Add 'auto' enum value to symbol-z-order layout propertyAlexander Shalamov2019-04-171-0/+1
* [core] Move should not call destructorsAlexander Shalamov2019-04-051-18/+7
* [core] clang-tidy fixesKonstantin Käfer2019-04-0510-236/+236
* [core] move depth/stencil buffer debug viz to gfx::ContextKonstantin Käfer2019-04-051-3/+0
* [core] remove Renderer::flushKonstantin Käfer2019-04-051-2/+0
* [core] move GLContextMode to RendererBackendKonstantin Käfer2019-04-054-23/+13
* [core] refactor RendererBackendKonstantin Käfer2019-04-055-96/+122