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path: root/include/mbgl/style/style.hpp
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* style::Style::getImage() returns optional<style::Image>Mikhail Pozdnyakov2020-02-111-3/+2
* [core] Loading images to style optimizationMikhail Pozdnyakov2020-02-111-2/+4
* [core] Modularize FileSource codebase (#15768)Alexander Shalamov2020-01-131-1/+1
* [core] Make the BackgroundScheduler a singletonThiago Marcos P. Santos2019-05-101-2/+1
* [core] Added Style::getDefaultCamera()Bruno de Oliveira Abinader2017-08-111-4/+2
* [core] Move setStyleJSON/URL to Style; add Map::setStyleJohn Firebaugh2017-06-221-0/+6
* [all] Promote Style to public APIJohn Firebaugh2017-06-221-0/+75
* make most headers privateKonstantin Käfer2014-12-041-68/+0
* use util::ptr as a wrapper around std::shared_ptr that asserts nonemptinessKonstantin Käfer2014-09-241-2/+2
* Render background with plain shaderJohn Firebaugh2014-08-271-3/+0
* explicitly define destructor to avoid destructing with forward declarationKonstantin Käfer2014-08-121-0/+1
* remove uv.h dependency from header filesKonstantin Käfer2014-08-121-1/+1
* move sprite to a use future loadingKonstantin Käfer2014-07-311-2/+4
* rename llmr => mbglKonstantin Käfer2014-07-161-0/+68