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* [core] explicitly initialize a few fields to nullKonstantin Käfer2016-03-042-2/+2
* [glfw] add "C" button to show stencil clip masksKonstantin Käfer2016-02-101-0/+5
* [core] move GL value objects from gl_config.hpp to gl_values.hppKonstantin Käfer2016-02-081-0/+1
* [core] move platform/gl.hpp to gl/gl.hppKonstantin Käfer2016-02-082-160/+1
* [core] use stale glyphsKonstantin Käfer2016-01-151-1/+3
* [core] Eliminate platform::assetRoot()John Firebaugh2016-01-131-3/+0
* [tests] Rewrite resource loading testJohn Firebaugh2015-12-221-0/+6
* [core] allow changing the orientationKonstantin Käfer2015-12-151-0/+2
* [node] code review cleanupMike Morris2015-12-151-1/+1
* [core] add namespace comment to closing braceKonstantin Käfer2015-12-037-9/+9
* [glfw] No longer necessary to wait for style load to add default markerJohn Firebaugh2015-12-011-2/+0
* [tests] Don't use icons from the style for annotationsJohn Firebaugh2015-11-301-0/+2
* [core] Added MapDebugOptionsBruno de Oliveira Abinader2015-11-272-2/+4
* [core] Fix image type of Map::renderStillJohn Firebaugh2015-11-251-1/+1
* [core] Rewrite image handlingJohn Firebaugh2015-11-254-178/+1
* [core] Remove unusedJohn Firebaugh2015-11-233-9/+3
* [core] For binary image data use uint8_t, not charJohn Firebaugh2015-11-233-6/+6
* [core] allow changing pitch in GLFW based appsKonstantin Käfer2015-11-172-0/+2
* VAO and extension tracking code.Adam Hunter2015-10-061-0/+32
* Added GL logging utilityAdam Hunter2015-09-291-0/+40
* Merge branch 'master' into nodeJohn Firebaugh2015-08-311-0/+1
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| * iOS perspective gesture supportJason Wray2015-08-261-0/+1
* | View::swap -> View::beforeRender View::afterRenderMike Morris2015-08-252-2/+6
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* add benchmark mode that shows the real frame time rather than the vsync timeKonstantin Käfer2015-08-111-2/+8
* add MBGL_USE_GLES2 defineKonstantin Käfer2015-08-042-2/+2
* add ability to add random custom markers to test appKonstantin Käfer2015-07-081-0/+4
* Make pixelRatio constant across a Map object lifetimeKonstantin Käfer2015-07-082-16/+19
* drive map rendering from main threadKonstantin Käfer2015-06-262-2/+7
* Support shape annotations on GLFWViewThiago Marcos P. Santos2015-06-181-0/+8
* Namespaced reachability notification constantMinh Nguyễn2015-06-121-1/+1
* press 1 through 6 to add 10^(n-1) points in the current viewportKonstantin Käfer2015-06-091-0/+6
* Remove references to ResourceLoaderThiago Marcos P. Santos2015-06-021-2/+2
* Replace mbgl::util::make_unique<> with std::make_unique<>Konstantin Käfer2015-05-262-2/+1
* prefix Reachability with "MGL" to avoid linking conflicts and app store rejec...Konstantin Käfer2015-05-261-4/+4
* update Reachability with latest versionKonstantin Käfer2015-05-261-25/+8
* Add callback for error notifications on renderStill()Thiago Marcos P. Santos2015-05-221-0/+2
* Extensible GL extension supportJohn Firebaugh2015-05-131-123/+24
* Remove unused GL feature flagsJohn Firebaugh2015-05-131-8/+0
* Fix Linux GCC Debug buildThiago Marcos P. Santos2015-05-081-1/+1
* change the window title to indicate the current styleKonstantin Käfer2015-05-071-0/+2
* Make all GLFWView attributes privateThiago Marcos P. Santos2015-05-071-5/+6
* Add style change functionality to the Linux test appThiago Marcos P. Santos2015-05-071-2/+8
* lower thread priority of worker threadsKonstantin Käfer2015-05-041-0/+3
* add gl::groups back for easier debugging in XcodeKonstantin Käfer2015-05-041-1/+1
* fix compile with clang-3.6Dane Springmeyer2015-05-012-4/+2
* Resize view from map threadJohn Firebaugh2015-04-281-2/+1
* Remove Map::start/stopJohn Firebaugh2015-04-281-1/+1
* Following kkaefer's view changesJohn Firebaugh2015-04-281-7/+1
* Move run() to MapContextJohn Firebaugh2015-04-281-0/+1
* move most private Map code to MapContextKonstantin Käfer2015-04-282-2/+2